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  1. #21

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    However the holy priest is built for pve and will alwaays lack survivability like the disc priest. So its pretty much a choice you have to take and healing your locks will get alot harder if you go disc!
    My survivability is 4 soulstones every 1/2 hour.

    Oh, and I spoke with a 80 DK who works in my office.. According to him, dispelling diseases will severely gimp a DK's damage. He says priests' abolish poison is the worst, since it removes a disease every 1 second tick, but I reminded him that multiboxers can lay many disease cleanse totems. (plus, you have disease removal as a single spell too if you need extra removal)

    For multiboxers, he emphasized that waiting out the anti-magic sphere thing is the right thing to do -- apparently it's on a 1min cooldown and the DK can't move from that spot if they want the protection. He said, if he were facing a multiboxer who was running away while he was in a anti-magic bubble, he'd Death Grip them -- so you probably want to use grounding to absorb that. He said also be wary of the AoE snare.

    Other than that, the real key is to keep the damage low by removing the diseases.


    He also says to beware of punting death knights off of ledges. He has personally seen an ele shammy punt a DK in EotS, and the DK death gripped the shammy and took it with him.
    TBC/Wrath Multiboxer: Velath / Velani / Velathi / Velatti / Velavi / Velarie [Archimonde (US-PvP)]

  2. #22

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    You can grounding death grips? Man... That makes fighting Dks far too easy now >:P

  3. #23

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    yes you can, as for removing disease... well a lot of their damage scales based on how many diseases are on the target... so I would rank getting rid of the diseases high.

    as for DKs in general... I found out my mistake. I didnt realize that his magic immune bubble is stationary, so I didnt move my guys out of it. You realize how much damage you have to do to get rid of it? Yea, ok I'm retarded.

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