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  1. #11
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    Dumb question what do i need to do to get the quests? is there a specific chain i need to do?
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  2. #12

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    Such detailed posts are much appreciated! Thanks for the work put in.
    brainie pala 80 - blastcast shaman 80 - deadcast shaman 80 - swientie holy priest 80 - magrin mage 80 -- Aggramar EU

  3. #13

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    I can't pick up any daylie quest at Origin's Hammer ... is there any Prequests you have to do, which leads away from the single quest you get at the begining? I did nearly every quest in Icecrown and even can't pick up any daylie quest here

    Thanks


    Matt

  4. #14

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    Oh great guide, I've been doing quests out there sorta willy nilly and I'm not 80 yet so I've been hammering it for XP and wondering what the cash payouts going to be... it looks like around 350G per toon per day, so 1750G per day without drops/pocket change... oh yes, I see having my epic fliers soon!
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  5. #15

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    Ok, after hours of doing Quests in Icecrown and searching through WoWHead, i found how to enable the daylies at Origin's Hammer

    First you have to do all quests in Argent Venguard AND at the Ebon Watcher (nord of the Argent Venguard, but a quest will Lead you there). When done all, you will start this Quest-Chain

    http://www.wowhead.com/?quest=13139

    Which creates a new Zone, where you have at the end in the new Tower a NPC named Warlord Hork Strongbow, where you get the Quest "Origin's Hammer" and voila, you get a new Quest-Chain after ariving at Origin's Hammer Hope this helps that one, who can't find it, like me.


    Matt

  6. #16

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    What dailies does Origin's Hammer open up, I have the dart gun quest where you need to shoot them out of the sky, but stopped there.
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  7. #17

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    Is it worth doing Total Ohmage: The Valley Of Lost Hope? Flying one with plane.
    “Is God willing to prevent evil, but not able? Then he is not omnipotent.
    Is he able, but not willing? Then he is malevolent.
    Is he both able and willing? Then whence cometh evil?
    Is he neither able nor willing? Then why call him God?”
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  8. #18

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    It would be if you could leave the damn plane after you kill the required mobs, but you cant and it takes a while to run through the place so I skip it.

  9. #19

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    Worth noting, all these quests give great XP if your not 80 and are often faster and easier to do then many of the regular collection chains. In general they give 20k xp, 30k xp for the group quests also "No Rest for the Wicked" quest you get 12k xp just for killing the elite himself

    You know you've been playing to much WoW when your Girlfriend's pants are a rare drop.

  10. #20
    Super Moderator Stealthy's Avatar
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    I've been running these dailies over the weekend and have a few suggestions...

    Firstly a note about the prereq quests - you need to complete all the prereq quests in the Argent Vanguard and the Shadow Vault / Death's Rise.
    Argent Vanguard - All quests up to and including The Crusader's Pinnacle.
    Shadow Vault / Death's Rise - All quests up to and including You'll Need a Gryphon - progressing through this quest line will open up 5 dailies, 3 in The Shadow Vault and 2 in Death's Rise.
    Completing the prereq quests in these two areas unlocks several quest chains aboard Orgrim's Hammer. Progressing through these chains will gradually unlock more dailies until all the dailies mentioned in this guide are available.

    I actually run the dailies in a different order - becuase I only have 60% flyer (still saving for me epic one) I wanted the shortest distance to travel between each daily. Have included some notes about the quests where appropraite.
    1. Neutralising The Plague
    2. Volatility & That's Abominable! - That's Abominable wasn't mentioned in the guide, but can be done fairly quickly - just kill the hulking abominations and get the guts from them (100% drop rate). Kill 5 and loot one for each toon. Summon your abomination, target a mob in the middle of a pack, send him in, blow up pack. If the packs are too spread out, make him run round and tag a few different mobs - use the 'flatulate' ability for a short knockdown/stun effect - and gather them up. Just make sure you explode him before he dies otherwise the mobs will come after you!
    3. Slaves to Saronite
    4. King of the Mountain
    5. Assault By Ground & Blood Of The Chosen - When you do Assault By Ground, there are 4 points where 3- 4 mobs will spawn and attack the Infrantry and your group. Tagging and killing these mobs will update the Blood Of The Chosen quest as well - at the end of the escort, you should have 14 - 16 of 20 kills. If you run back to the spawn points, the mobs will respawn again and let you get your final kills in. Much faster than wandering the town looking for more mobs. Head back down to the base of the mountain and hand in.
    6. Drag & Drop
    7. Riding The Wavelength - even if you speak to the goblin to give you your bomber at the same time with all your toons, the bombers will still launch sequentially - so make sure to take your alts off follow before speaking to her, otherwise your team will follow you over the edge. :P *edit* ran it again today and all my toons launched simultaneously. Be aware it can be a bit flakey.
    8. Restest Now
    9. No Rest for the Wicked
    10. Keeping the Alliance Blind - just fly southwest from No Rest for the Wicked over the wall and drop down to the ground. You should be able to shoot down the Skybreaker Recons from here. The fly northwest to The Shadow Vault.
    11. Shoot 'Em Up, Vile Like Fire & Leave Our Mark - note Leave Our Mark requires 15 banners planted, which means 3 kills not 2. Also post patch, Shoot 'Em Up will only require 15 kills (down from 20) and the energy used per shot is being reduced, i.e. you'll be able to spam more shots. For Vile Like Fire, the vehicle is the same speed as a 60% (non-epic) flyer, so if you haven't got yor epic flyers yet, don't use the speed boost and you should be fine.
    12. From Their Corpes Rise & No Fly Zone - you don't have to mount up on the bone gryphon to kill the Onslaught Gryphon Riders. A good spot is out front of the cathedral, up on one of the higher towers (there are 2 high ones and 2 low ones). You can snag the Gryphon Riders as they fly past. They will either fly to you on the platform (in which case you kill them and use the Ticture on them) or hover at range and throw spears (in which case keep killing them until you have enough corpses on the ground, then jump down and use the Ticture on them).
    13. Fly back to The Shadow Vault and hand in Shoot 'Em Up, Vile Like Fire & Leave Our Mark, then fly to Orgrim's hammer and hand the rest in.

    Total Number of Dailies done: 17.

    Lazy Shaman Protip - if you only have a 60% flyer and your hearth is set to Dalaran, hearth back and speak the NPC who send's you to Orgim's Hammer - you'll fly there at epic flyer speed and you don't have to steer your mount either...win-win!

    Cheers,
    S.
    The Zerg (Magtheridon - US)

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