
Originally Posted by
'Taliesin',index.php?page=Thread&postID=198808#pos t198808
Ken, I notice that your plan for Eck assumes that all your DPS are ranged. If that's true for someone, then they should also have a 36 yard max range for attacks (with proper talents). Eck only has a 30 yard "jump attack" range. I park my DPS/healer at the second pile of bones on the ground straight back from the doorway and have the tank pull Eck right to the center of the carved stones just outside of the doorway to get him spaced right in the 30-36 yards sweet spot and it turns into a simple tank-n-spank. No more jumping around. You can use whatever landmarks you want to help gauge the distance for you.
Same goes for his little buddies that you clear out of those two rooms before he appears. Range it right, and no jumps. Not very necessary for the little guys though, but speeds things up for me by being able to multiple at a time without any worries.
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