multibox wise, oculus normal is pretty heroic so yeah, in those cases we can make exceptions.

Generally tho normal instances can be winged pretty easily, and requires less tactics and strategy as opposed to heroics, next to that most normal instances don't cause that much trouble. That's why I made this for heroics only. And for those who have trouble with normals, using the heroic strats might still help them too.

That said tho, like, I farm Lightning Halls normal with our guild tank for the defense trinket. And I basicly ignore all tacs and strats and it's basicly all nuke nuke nuke. Loken's AoE? Pft, nuke nuke nuke chain heal nuke nuke. Nothing to it. :P

By the way, Ellay, how the hell does horseman work exactly? :P Our guild just got there today and we get raped in under 10 seconds. The two behind are spamming stuff on everyone. Are they also supposed to be aggroed or something? It seems both Rivendare and and the other on the side you start needs a tank. And we only have two. :/

As for Grob, we got him to 15% today then ran (literally ran :P ) into goo trouble, we're going to try a diff strategy tomorrow where all ranged will continously move at max range along the trail of grobbulus, dispelling all the gens and because we're moving we dont get in the goo either. I'm not sure if this will work, but one thing is for sure and that is we would be able to place all rings really close to each other, which would be very effective in terms of space. With all rings dropped a few yards from the last. Will let you know if the strat will actually work tomorrow though. :P