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  1. #11

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    Same for me.

    A-Team
    Pally/Mage/Lock/Hunter/Priest - All now 80
    (Pally Prot, Priest Holy) To make true tank and healing available for group quests.

    B-Team
    Rogue/Shaman/Druid/Warrior/Death Knight
    Warrior is Prot, Druid is Balance, Shaman is Elemental. I have enough off-heals between the druid and the Shaman to handle healing when it's needed, but I've considered respeccing one of them to a healer class. But then w/ the Warrior and the DK, I'll have 2 tanks.

    The B Team is still 70 (Well the DK is 58). I've been working on gearing up my A team and will probably drag along 1 member at a time from the B-team while I grind out cloth to leve my tailoring and I may bring some of them into a boxed Nexus run to get them a leg up so they can start questing at 72 or so before I actually start questing.
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  2. #12

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    I have several lvl 70s waiting for my first team to hit 80. I can make any combo of classes. I have 4 of them all except I only have one warlock. ( no DKs yet ) But to tell you the truth. I leveled one of my teams mixed from 60 to 70 and hated it lol. hats off to you for what your doing. All my teams consist of one healer or tank and 4 of the same. ie 4 mages and a priest or 4 shaman and a paly. I like to keep it simple. But grats to you and your awesome teams!
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  3. #13

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    As long as you can accept the fact that you won't be playing any class optimally, running multiple classes is not that bad for levelling purposes. Things will change up and become more complicated when I figure out which heroic dungeons I'm going to box daily...

    This is what I did w/ the A-team

    1 = Assist focus
    2 = Send in pets and start melee attack (Paladin)
    3 = Instant cast spells (for ganking when there's competition)
    4 = Hunter-Steady Shot, Mage-Fireball, Priest-Smite, Warlock-Shadow Bolt
    6 = Ground mount
    8 = Priest does Greater Healer on focus (changed to paladin when I was truly tanking as opposed to just mass DPS)
    9 = Eat food/water
    0 = Flying mount
    - = Reserved for quest specific items (some quests give you multiple credit if you do them all at the same time, such as converting the sentries on the isle daily)
    = = Follow focus

    I mainly controlled my lock and had healbot so it was easy enough to mouse over and shift-click or ctrl-click on the appropriate mob to heal.

    With that setup, all I really had to do was... get near mob, tab, 1, 2, 4, 4, tab, 1, 2, 4, 4, tab 1, 2, 4, 4.... loot loot loot

    So... easy for levelling.. the challenge comes in dungeons where you can't afford playing sub-optimally and need to use more than one spell.
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  4. #14

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    Quote Originally Posted by 'dariuss',index.php?page=Thread&postID=152377#post 152377
    Shaman healers in my experience are the best. Priest's definitely have their advantages I use my shadow priest in team one as a back up healer for those oh noes moments. Having the paladin as a healer presents challenges for team 1 that I created by design. I wanted more challenge for multi-boxing and I had several people tell me paladins were not viable as healers for multi-boxing which led me to making sure i had a healing paladin in my group just to see if I could do it. With the implementation of beacon of light it has made paladins viable for this situation. Paladins have the highest survivability of any healing class. So my recommendation is if you want ez mode go with the shaman, if you want ez mode with some squishy go with the priest, if you are high challenge go with a paladin but I would recommend making your 5th class a shadow priest or a druid for backup.
    My PvE squad has always run with a pally healer, and hasn't had many problems especially with beacon of light being added. I also don't have a backup healer (Currently running 1x war, 1x holy pal, 3x mage)
    5 Characters, 3 computers - Madoran

  5. #15

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    "...and hasn't had many problems especially with beacon of light being added."



    Absolutely... as I mentioned paladins have become extremely viable as multibox healers with beacon of light. Based on your multiboxing experience and skill level I would either recommend or not recommend a back up healer it just comes down to what you are most comfortable with. I still say shamans make the best group healers for these situations.

  6. #16

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    Quote Originally Posted by 'Fef',index.php?page=Thread&postID=151798#post1517 98
    Wow ! Impressive.

    I cannot even start to imagine playing more than 3 different classes successfully (I have Paladin, Priest, Magex3).

    Please tell us more about your set-up. Do you go software, hardware ? Do you use an Xkey/N52 ? Can you give more details about your macros ? I want to know EVERYTHING !
    How is this setup? Im currently thinking about running this setup, I have a 70 alliance paladin, and I am considering leveling 3 mages and a priest, but was wondering how well it would work out? Also, I am used to horde, undead in particular, how do you handle fears with this setup?

  7. #17

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    "...how do you handle fears with this setup? "



    This is another area where shamans become valuable. On team 1 fear is basically pretty close to a death sentence however in a PVP environment there are ways around it with the addition of Every Man for Himself and trinkets you can pretty much overcome fears. My best solution thus far has been having the shaman use Tremor Totem to counter fears. During PVE there have been few situations where fear has been a problem.

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