I have made what I think is a discovery regarding software multiboxing via Clonedkeys. Last night I stopped running all my windows out of the same directory, and finally set a main window from a duplicated WoW directory to 30FPS with large view distance, and the follower windows down to 10FPS with low specs. Clonedkeys basically stopped working when I did this, despite having no hardware lag at all. It technically worked, but it took it way longer to send the signals. Even when I scaled back the main window even more, the difference was absolutely huge over before when I was running all windows at the same low specs. I don't think this issue is to do with my hardware, but probably something to do with how Clonedkeys works. I really don't know, or wouldn't know, but I can say with some confidence that the program sends keystrokes a lot better when you have the system devoting an equal amount of work to each window. Any thoughts? This may explain why someone thought that Clonedkeys was not sending keystrokes as well as I thought it was.
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