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  1. #11

    Default RE: DK Tank spec for level 80

    Quote Originally Posted by Hachoo',index.php?page=Thread&postID=149075#post14 9075]Is there a thread theorizing DK specs for level 80 for MB tanks? This is what I came up with

    [color=#ffd800][url='http://www.worldofwarcraft.com/info/classes/deathknight/talents.html?tal=000000000000000000000000000305203 01000000000000000000002350023301001150501512031331 51
    http://www.worldofwarcraft.com/info/classes/deathknight/talents.html?tal=[/url] 00000000000000000000000000030520301000000000000000 00000235002330100115050151203133151

    gives all the useful unholy talents (IMO anyway) and some VERY nice low tier frost talents including one to make you fear/charm immune as well as reducing enemy attack speed and giving extra armor.

    Critique? Advice? Changes? I'm all ears.

    Edit: Also takes increased range on icy touch - I feel this will be useful for pulls and pvp (if you include the chains of ice range increase).
    [/color]
    I would take out the nerves of cold skill out. The developers already stated (yes i know they usually go back on there word) that 2 handed will never be equal to or more then a 2 handed weapon for tanking. A lot of the players too say that it is better to go 1 handed then 2 handed. For wowinsider

    And yes, I'm still recommending that you grab a 2-handed weapon for tanking, no matter how tempting it might be to grab a Sword of Heartwrenching Slaughter and a Blade of the Empty Void. Any extra defense or parry skills you pick up will still be negated by the extra attacks the mobs get in when they parry you.
    Aion:
    Azphel
    Dual Sorcerer (Medeia, Meddeia)
    1--------10---------20-x-------30---------40---------50

    Wow Horde retired
    Team 1: 1 pally and 4 shamTeam lvl 70
    Team 2: 1 DK and 1 Priest lvl 80

  2. #12

    Default

    Hmmm good point - originally was thinking about having the dual wielding bonus for when I solo play but since that may never happen (or at least not often) it opens up other points.
    <Multiplicity>
    Blood Elf Death Knight, 4 Orc Shaman - Burning Legion Horde US (PvP)
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  3. #13

    Default

    I would think the only difference between MBers and others is that we would want more AOE agro (threat).

  4. #14
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    Default

    This is my main build, http://www.wowhead.com/?talent=j0xZhxZfgoI00ogeVocsut once dual spec goes in I'll have http://www.wowhead.com/?talent=j0EMZGxxthcdRhR0ssx0g as my secondary for raid tanking bosses. I played around with perma ghoul and tossing a ghoul at people and blowing him up via Corpse Explosion, but I ended up going back to the first build. There's a lot of good info for DK tanking found here:
    http://www.tankspot.com/forums/f14/4...rotations.html and elsewhere on their forums.
    My Blog: SRS Business

  5. #15

    Default

    blade barrier was given to DKs so that they didnt get slaughtered tanking when all runes are down, it's a good thing (as Martha would say)

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