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  1. #11

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    Well, he didn't get banned, just pushed back to lvl 70 or something
    [align=center]Kazzak (EU PvP Horde)
    Emela-Emella-Emeela-Emmela-Emeella
    [/align]

  2. #12

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    Quote Originally Posted by 'pixelimp',index.php?page=Thread&postID=149550#pos t149550
    Well, he didn't get banned, just pushed back to lvl 70 or something
    He found a way to power lvl people from like lvl 10-60+ in about 4 hours play time (before RAF and the reduced xp in BC). He then made it public on how to do this. Blizzard never said "no this is against the rules". Then a lot of people started doing this and then during 1 patch it was fixed that you cannot do it anymore. I guess like blizzard didn't program this into there new instance logic cause i think he did it again in the new instances. Then Blizzard banned his account and then reset it to 70, told him not to do it again and gave his account back. This is what i read what hapend to him.
    Aion:
    Azphel
    Dual Sorcerer (Medeia, Meddeia)
    1--------10---------20-x-------30---------40---------50

    Wow Horde retired
    Team 1: 1 pally and 4 shamTeam lvl 70
    Team 2: 1 DK and 1 Priest lvl 80

  3. #13

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    Quote Originally Posted by 'not5150',index.php?page=Thread&postID=149216#post 149216
    You have a collection of death knight starting quests and you finish up at level 58. I took my death knight afterwards and RAF granted him to level 60.

    Then questing as usual in Outland.
    I'm on my last day of RAF (expires tonight) and have 5 linked accounts. Last night, I installed WOTLK and setup a 5-man DK team. Even though I have levels I could grant the DKs, I can't get them out of the phased zone they start out in until they complete all the quests there.

    I'm blown away by how multibox friendly the DKs quests are so far. The only major pain is the new vehicle system in WOTLK; follow doesn't appear to work with it. There's a quest where you have to steal a horse which I had to do separately on all 5 toons.

    With RAF, I got to level 58 in about 3 hours, which includes the install and a little set up time for macros. This is fun! I only regret that I'm rushing through the quests a bit to get the last drips out of RAF. But I should make it to 60 easily before completing all the DK quests with RAF.
    Current team: Shnoght (DK) + 4 elemental shamans (Shalph, Sheta, Shamma, Shepsilon)
    Heroics cleared: Drak'Tharon, VH, CoS, UK, Gundrak, HoL, Nexus

    Waiting in the wings at 80: Shaladin (pally), Shmage (mage), Shruud/Shrued (boomkins), Shelta (leftover shaman)

    <Chain Lightning>, Alliance Bonechewer

  4. #14

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    Quote Originally Posted by 'emesis',index.php?page=Thread&postID=149585#post1 49585
    Quote Originally Posted by 'not5150',index.php?page=Thread&postID=149216#post 149216
    You have a collection of death knight starting quests and you finish up at level 58. I took my death knight afterwards and RAF granted him to level 60.

    Then questing as usual in Outland.
    I'm on my last day of RAF (expires tonight) and have 5 linked accounts. Last night, I installed WOTLK and setup a 5-man DK team. Even though I have levels I could grant the DKs, I can't get them out of the phased zone they start out in until they complete all the quests there.

    I'm blown away by how multibox friendly the DKs quests are so far. The only major pain is the new vehicle system in WOTLK; follow doesn't appear to work with it. There's a quest where you have to steal a horse which I had to do separately on all 5 toons.

    With RAF, I got to level 58 in about 3 hours, which includes the install and a little set up time for macros. This is fun! I only regret that I'm rushing through the quests a bit to get the last drips out of RAF. But I should make it to 60 easily before completing all the DK quests with RAF.
    I am interested to see what you make it out of the full DK questline with. I was trying to make a pair of 59 DKs to play the 50-59 WSG/AB, 51-60AV with, but realized about halfway thru that RAF was giving me too much EXP... (kinda ironic I know), so I quit for awhile and just solo'd them, then turned it back on when I realized I would break into lvl 60 before getting out of the starting area. I know you can atleast make 60 with RAF, but wondering if you can make it to lvl 62 before exiting the starting area.

    I did a free transfer of the DKs to a new server, so I get another shot at it. Pondering if I should go for full EXP, or go with original plan of doing them solo to 59...
    Kilrogg-US:
    2x80 shammies (robshammya/robshammyb), 80 druid/80 rogue (Anglesey/Whatchadoo), 80 Hunter/80 Shammy(Huntrchic/Crynomoor), 2x81 pallys(Robpallya/Robpallyb)

  5. #15

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    my DK has just about 22 hours played @ LVL 69. lvl to 58.99 and gifted levels to 60.. insta 61. pocket healed by one of my shams (not in group) all the way to 68 (just plain questing) then off to Northrend.
    "Patchwork should not be allowed in a BG"



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