Some more 5 boxing shammy stuff:
Ahn'kahet: The Old Kingdom
Last night, I finally cleared this instance. I've ran it twice previously without being able to clear anything but the 2nd boss. No elementals were used or needed either.
Elder Nadox
This fight was easy until he goes immune and it's time to dps the guardians down. I had three problems. The first was that the adds would sometimes sneak up behind me. The second was that I couldn't seem to target the guardian (since I don't use tab targeting) it was nearly impossible to click on the guardian as the boss is in the way. The third and biggest problem is that when I'm focusing on the adds, I can't seem to heal the guy taking damage from the boss quick enough due to the clones picking up the target of who needs healed being a little delayed. The 1st problem solved by positioning everybody in the doorway. The adds will always come in front of you. The 2nd problem solved by using a target macro. And finally the 3rd problem solved by changing my LHW macro and setting my focus on everybody onto the boss:
I'm using the FTL system so the /click MultiBarRightButton12 is nothing more than getting all the toons to assist the main window.
Code:
#show Lesser Healing Wave
/click MultiBarRightButton12
/cast [exists, help] Lesser Healing Wave; [target=focustarget,help,exists] Lesser Healing Wave; [target=targettarget, help, exists] Lesser Healing Wave
/stopmacro [nomod]
/targetlasttarget
Now when he goes immune, i simply do a "/target Ahn'kahar Guard" to pick up the guardian, and dps him down and press my LHW macro whenever someone is getting low and whoever is being targeted by Elder Nadox will get heal. TS/nova is good to remove the non-elite adds that come with the guardians. Once the guardian is dead, the boss is no longer immune.
Prince Taldaram
This fight is very simple. DPS the boss until he disappears, then chain heal to top off everybody. When he reappears (usually behind the group), he'll channel Vampiric Drain on one shammy that slowly eats his health and makes him immune to heals. To break the vampric drain, you'll need to dps the boss quickly causing roughly 25-40k damage. 3-4 LB volleys is usually enough. Heal the targeted player if needed, then rinse and repeat.
Jedoga Shadowseeker
This guy was starting to be a huge pain as he's got a nasty AOE similar to thunderstorm, but I found out it's all about positioning. If you clear both sides of the stairs, you should be able to position all 5 of your shamans in a semi circle around him before you pull him. Make sure the two that are furthest apart can still reach other with LHW, and CH. I wiped the 1st time as two of my shamans were barely out of range to heal. Once you pull him, it's a simple fight. DPS him, healing when needed (I use the same LHW macro above) so it'll heal whoever he's targeting. Then after he takes ~30% damage, he'll ascend and one of the elites will come alive and walk towards the center. It's very important to kill this add before he reaches the center, or he'll cast some sort of damage buff on the boss. As soon as the add dies, you can resume the fight as before.
Herald Volazj
After the previous days attempt, I was sure this was blizzards anti-boxing boss as it seemed nearly impossible for a boxer. It's a normal tank and spank fight until he casts insanity. When he does this, each one of your characters sees an evil image of himself and nothing else. You need to kill the evil images quickly, but the problem i was having is that I can only see my mains image, and all 4 of my others were taking damage while this was occuring as they were trying to assist my main which they could not see. Trying many different ideas, I was just about to give up, but I finally found a method that now makes this the easiest boss in the instance.
I created the following macro:
Code:
/target z
/castsequence [reset=5] lightning bolt, flame shock, lava burst, lightning bolt, chain lightning, water shield
In the /target, you can put a list of your character names here as the evil images that spawn, will be named the same. In my case, i just use z since all my toons start with "z'. I was going to add the [harm] modifier, but after fighting using the macro, i found no issues.
Bind that to all 5 toons, then as soon as insanity is cast, reposition all 5 to face their enemy, then click hit the macro until the evil images are dead. You'll likely get hit with thunderstorm at the start of each insanity phase. Fortunately, the evil images do not run around and just stand in place and spam lightning bolt for the most part. As soon as they are dead, drop your grounding totems, and chain heal up. The grounding totem will eat the bosses mind flay - very important to get those totems down. The rest of the fight is just a repeat of those two phases. After using that macro, this time I finished the fight and still had over 60% of my mana pool left.
Let's keep this thread going. I'm going to attempt Drak'tharon tonight and need some other 5 shammy teams that have done it to post up their strats.
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