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  1. #1

    Default A ridiculous plan.

    It's wishful thinking I know, but I came up with this awesome idea.

    1)Take one of those multiboxers with heaps of accounts (ie Prepared)
    2) LOTS OF DEATHKNIGHTS!
    3) Put one DK in the middle of a town like like Honor Hold.
    4) Place a second DK within death grip range of DK1.
    5) Place a third DK within death grip range of DK2.
    6) Repeat the previous steps as many times as you have accounts.
    7) The end of your chain of DKs should be a long way from town.
    8) Wait for member of opposing faction to get within range
    9) DEATH GRIP
    10)DEATH GRIP
    11)DEATH GRIP
    12)DEATH GRIP
    13)DEATH GRIP

    and so on.

    Your foe should not have time to kill any DK down the chain, and will find themselves fighting their way out of the middle of your town.

    Super bonus if they flee back out the same way they came in and you get to Death Grip pull them all over again.

    I know I'll never see this happen, but wouldn't it be awesome?
    Stopped multiboxing to experience raid content with friends.
    Was 2-boxing warlocks until Wrath.
    Regularly lurks, very occasionally posts.

  2. #2

    Default

    multibox shaman launches DK off cliff with TS. DK uses deaths grip on main shaman. Main shaman goes off cliff with DK, along with the shamans that where set to follow.
    BEWARE THE DEATH KNIGHT!!
    Interested in the worlds largest multiboxer guild for Classic WoW?
    <Overload> Multiboxer guild for end game raiding
    Server: Herod - NA-PvP, Eastern
    Faction: Horde
    Raid Time: 6pm-11pm EST on Sat, Sun, Tues.
    Discord:https://discord.gg/keWJpHF

  3. #3

  4. #4

    Default

    There was talk before launch of getting enough DKs together to create a Large DeathKnight Collider so that the time per loop exceeds the cooldown on Death Grip and lets it run more or less perpetually. Bonus if it's big enough to use the stun glyph.

  5. #5

    Default

    <3 this idea.
    Shammy x 5

    Nachtkindar
    - Nachtkinder - Nachtkindir - Nachtkindor - Nachtkindur

  6. #6

    Default

    Haha, loving it. Although modify the chain to end near a cliff and put a shaman there to thunderstorm him off :-P
    Classic - Pyrewood Village, Horde, EU

  7. #7

    Default

    Quote Originally Posted by 'Fuzzyboy',index.php?page=Thread&postID=148813#pos t148813
    Haha, loving it. Although modify the chain to end near a cliff and put a shaman there to thunderstorm him off :-P
    pray its not a DK going off the cliff or he'll just death grip the shaman off with him
    Interested in the worlds largest multiboxer guild for Classic WoW?
    <Overload> Multiboxer guild for end game raiding
    Server: Herod - NA-PvP, Eastern
    Faction: Horde
    Raid Time: 6pm-11pm EST on Sat, Sun, Tues.
    Discord:https://discord.gg/keWJpHF

  8. #8

    Default

    Quote Originally Posted by 'Zal',index.php?page=Thread&postID=148774#post1487 74
    multibox shaman launches DK off cliff with TS. DK uses deaths grip on main shaman. Main shaman goes off cliff with DK, along with the shamans that where set to follow.
    BEWARE THE DEATH KNIGHT!!
    Would pay heaps to see that, even if it was setup

  9. #9

    Default

    There was a lot of death knight combat in hellfire peninsula on my server last weekend. Some people found out the hard way that it isn't safe to go afk in towns anymore, because we simply pull them out.

  10. #10

    Default

    This has me wondering....

    What if two DK's both used deaths grip at the exact same time on one another?

    Would they just trade places?
    Everquest II - <Pain for Glory> on Nektulos Server
    (Shadowknight: Uhmono| Inquisitor: Blyssia | Warden: Wysh | Defiler: Gahealju | Troubador: Moxia | Warlock: Phyrloc) X 51
    (Guardian: Tukilu | Templar: Ajechu | Warden: Fayanna | Conjuror: Akaesia | Troubador: Lollah | Warlock: Onona) X 27-ish[/align]

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