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  1. #1
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    Default Very much disappointed in Wrath

    So far, the expansion has sucked. It's the worst product Blizzard has ever released.

    Mainly due to constant bottlenecks. Almost every quest I try has limited resources, with thirty people fighting for six to ten ground spawns.
    If you were to one-box a single toon, the bottlenecks would be bullshit. Compound this with a 5-box team, and the game sucks.

    Honestly, I'm wishing I didn't waste my money moving from two accounts to five, five expansions and five six month subscriptions.

    The constant bottlenecks make this game suck.

    I'm going to level five or six teams to 60, while I have RAF and then do the 60-80 grind.
    This will likely put my shammies will be way behind the curve on PvP gear and make arena a complete waste of time again just like BC was if you try to get in and 200 teams have 300 resilience already to your none. But the leveling is a complete bullshit implementation on blizzard's part.

    The smart thing to do would be to shard every piece of gear, and delete toons so I'm not tempted to come back, and then to uninstall and break the cd's.
    Then find another hobby. Obviously blizzard doesn't give a shit about its player base, if 80% of the quests in the 70-72 zones are like this.

  2. #2

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    TBC release was exactly the same - once the initial surge is over (next month or two) things should be back to normal.

    Did you try to do any of the HFP quests when the portal first opened... agonizing.

  3. #3

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    I'm not sure what you were expecting the first zone that everyone will flood to, to be like on release day?
    The same thing happened when the game first launched and everyone was level 1, then the same thing happened with BC and everyone hit the new zone.

    It will ease up.
    Everquest II - <Pain for Glory> on Nektulos Server
    (Shadowknight: Uhmono| Inquisitor: Blyssia | Warden: Wysh | Defiler: Gahealju | Troubador: Moxia | Warlock: Phyrloc) X 51
    (Guardian: Tukilu | Templar: Ajechu | Warden: Fayanna | Conjuror: Akaesia | Troubador: Lollah | Warlock: Onona) X 27-ish[/align]

  4. #4
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    Default

    I did Hellfire on opening day.

    Wrath playing from 10pm to 4am on the opening Thursday, is a lot worse then Hellfire was.
    That's what is frustrating. And it compounds by 5-boxing the shit.

    You'd think Blizzard would learn, but they don't.
    Their servers cannot handle the player load.
    They cannot implement enough quests where resources needed are tied to players in the area on the quest.

  5. #5

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    Quote Originally Posted by 'Ualaa',index.php?page=Thread&postID=148134#post14 8134
    I did Hellfire on opening day.

    Wrath playing from 10pm to 4am on the opening Thursday, is a lot worse then Hellfire was.
    That's what is frustrating. And it compounds by 5-boxing the shit.

    You'd think Blizzard would learn, but they don't.
    Their servers cannot handle the player load.
    They cannot implement enough quests where resources needed are tied to players in the area on the quest.
    I think Blizzard knows exactly what they are doing... While yes it would be nice to have the extra horse-power to make everyone happy...it won't be needed in a month.

    So why should they waste extra money on a problem that will work itself out?
    Everquest II - <Pain for Glory> on Nektulos Server
    (Shadowknight: Uhmono| Inquisitor: Blyssia | Warden: Wysh | Defiler: Gahealju | Troubador: Moxia | Warlock: Phyrloc) X 51
    (Guardian: Tukilu | Templar: Ajechu | Warden: Fayanna | Conjuror: Akaesia | Troubador: Lollah | Warlock: Onona) X 27-ish[/align]

  6. #6

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    Yeah no kidding and if they put 10,000 mobs everywhere so there was enough for players, guess what? Once everyone outlevels that zone new players coming in wouldn't even be able to move through it because there would be far too many mobs to dodge.

    Seriously I can't stand people that whine about the game on the second day of release. Are you guys oblivious to how things work? What did you expect to happen when every single person thats ever played the game is all logged in at the same time along with what is probably half a million new subscribers to try to do the exact same quests in the exact same zones.

    After a week or two it will all level out.
    <Multiplicity>
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  7. #7

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    Question to the OP (sorry, but this begs the question):

    If you're running 5 toons, why aren't you instance grinding? Not to be sarcastic, but last time I checked, there were plenty of NPCs in instances waiting to be killed. IMO, trying to do quests in ANY game on opening day (opening 1-2 months really) is just not playing smart, especially if you're trying to gain levels.
    Rin
    Retired 10-Boxer (Wildhammer [A], Burning Legion [H]-USA)

  8. #8
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    Default

    Very disappointed with this thread, I thought it would deliver. Alas...

    Back to Northrend I go.
    My Blog: SRS Business

  9. #9

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    Quote Originally Posted by 'Rin',index.php?page=Thread&postID=148140#post1481 40
    Question to the OP (sorry, but this begs the question):

    If you're running 5 toons, why aren't you instance grinding? Not to be sarcastic, but last time I checked, there were plenty of NPCs in instances waiting to be killed. IMO, trying to do quests in ANY game on opening day (opening 1-2 months really) is just not playing smart, especially if you're trying to gain levels.
    Depends on the server as well. I've not had NEAR the issues that I did in Hellfire, Day 1. But i'm also on a low-medium pop server. I'd also agree with the above posts, it will work itself out.

  10. #10

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    my server isnt that bad. but i do know a server switch would cost... $24.99 x5. and that's a bit much considering you've already paid $40+ each upgrade already.
    would going to SMV and Netherstorm be asking too much (assuming you havent done quests in these zones)? but then agian, you didnt buy Wrath so you can multibox in SMV.

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