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Quote Originally Posted by 'wizofid',index.php?page=Thread&postID=148035#post 148035
I was looking through gear lists on wowhead for drops, quest items and instance items and at least for the first few levels there is almost no prot pally gear that i can find.
Go read the 3.0 patch notes again. You're missing a key point of the new 51 point talent trees.

Paladins USE WARRIOR GEAR NOW. Stamina = Spell Power. Blessing of Sanc = NO DONT NEED INT.
I heard that pallies keep better agro with a dps weapon instead of a +spell damage weapon... is this true?
I hear this is the case, but honestly, I don't see how our melee DPs really factors in to our threat generation, unless our tanking seals were modified to balance AP and Spell power to provide near equivalent benefits. Right now I'm in the spell power gladiator set, and I'm wondering why the hell I would start dropping spell power for Strength.

Now, granted, maybe this is what I SHOULD be doing, but I haven't sat down and looked at TPS generation for paladins since 3.0. If anyone wants to run the numbers, that would help.
It's all about that 51-point prot talent. The damage on that skill is absolutely monstrous with a hard-hitting weapon, and it's very mana efficient to use. The threat you gain from one hit on that thing with a nasty slow 1H makes up for any loss of spell damage.
really good to know... now i will look for better damage weapon then spell damage. Probably be seeing pallies using +stam to there weapon now instead of +spell