Quote Originally Posted by 'Sun',index.php?page=Thread&postID=146375#post1463 75
FYI the Fire Novas and Magma totems are for melee purposes. That is,to get rid of those who would try to melee you in close quarters. Then Thunderstorm them away from you(500-600 dmg per toonX5) then Chain Lightning. Rinse repeat Nova/Magma if necessary to finish the combatant. If all else fails in PVP, drop 5 fire/earth elementals and see who loses first lol.
*Snickerfits*

I have more fun scaring the crap out of people with the elementals. By my experience, the elementals are more useful via the panic they cause than the damage they do (and that's saying something, those elementals pump out some serious whoopin'.) I've taken out entire WSG teams as people panic, some try and run past, others backpedal and start tab-target spamming, etc.

But we stray from the topic!

I, personally, hate not having totems down. In PVP I *always* have groundings and tremors around me. I'm the type that stays put on his totem farm as long as he possibly can, and when he has to move, tries to move to somewhere where he has the time to drop another totem farm. Questing and world PVE? I rarely bother with totems. But in an instance, against elites, or in PVP? You're effectively ignoring a vast amount of your potential capabilities, in my opinion, if you don't have your totems out. I'm big on efficiency (and I've found that I have to be, given that I have no tank or dedicated healer. :P)