/target char2; /cast [dead,target=party1target] Flash of lightOriginally Posted by 'Redbeard',index.php?page=Thread&postID=145721#pos t145721
will not work.
This will check to see if party1target (most likely the enemy) is dead. I'm assuming you want to check if your main healer (char2) is dead, in which case you really need to do something like this:
/stopmacro [target=char2,nodead]
/cast [target=party1] Flash of Light
This will do nothing if char2 is alive, but if char2 is dead it will flash of light on your main character.
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