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  1. #1

    Default Release: Multibox Tools

    Development is on hold, except for bug fixing. Release: [s]http://multiboxtools.dyndns.info/mul...ls/publish.htm[/s]

    Currently having issues with my server.

    DISCLAIMER: I will not be held responsible if any macro or keybind settings are lost with the use of this program, This is a learning project for me, I cant predict bugs. This is hosted on my home-server, so it is possible that it might be offline at times, however the program works fine offline. The program looks for updates from my server when you load it, this is the only interaction with the internet that this program uses. It does not store any personal information except for the data you enter into it, e.g WoW directory, account name, charectername. If the source code is needed i will post it.

    Hey, im a student learning VB.net at college - I multibox 5 charecters, so i decided to put the stuff ive learnt so far at college to the test. Ive been working on a program that creates keybinds and macros for my charecters without me having to go in each of them and add it manually. It writes straight to the macros-cache.txt and bindings-cache.wtf files, my problem is, im not that great at the designing part at the moment. Here is a look at my program:

    (Please forgive me for bad quality imageS)




    This is the first window that shows up, this is where you enter how many charecters you want to configure macros / keybinds for. All of these settings are saved and you dont have to enter them again, unless you decide to edit differnt charecters.



    Then this window appears, here depending on how many charecters you chose, is where you enter the details such as WoW directory locations, account names, charecter names and your realm name. After your finished with this, a window appears asking what you would like to do, use the macro creater or the keybind creater.


    (ignore the text on the icons, thats just where i foolishly decided to get them from my macro menu)

    This is the macro form, it allows you to enter a macro into the textbox, choose a icon and then check what charecters you want that macro to be sent to, and it will add the macro to the selected charecters. The name of the macro is also stored in the settings, this is because the keybinds menu uses it - but we will get into that later. I have made two built-in macros so far, thats the invite and follow macros - If you click invite then it will make the macro in the text box into a macro that invites all your charecters, and if you wish you can add /ffa (free for all) by clicking a button that adds / removes it for you. The follow macro will show 5 macro boxes (or less depending on how many charecters you selected), it will automatically make macros to follow and promote each of the charecters, each of these macros are then sent to each charecter. Thats 25 macros created with a flick of a button You can change the icon, but at the moment the amount of icons ive included is very small.




    Then theres the keybind creater, this is incredibily simple:



    You select what you want to bind, Spell , Macro, Item - enter the name of it e.g fireball, type the key you want to bind it to, select the modifyers and then check what charecters you want it added to. Any macro names that you have made in the macro creater are saved so they can be bound with ease, they show in a listbox when you select to bind a macro. You can simply doubleclick on a macro in the listbox and it will add its name to the name textbox.



    Upcoming Features:

    • Profile saving features
    • More icons
    • Ability to add key to key textbox by pressing the key
    • Cast Sequence Maker
    • More indepth macro creater ( [target=targettarget, harm] ) ect..
    • Backup Features - Backup your interface and WTF folders and restore them if requested.
    Added:
    • Ability to save the settings to a file
    • Ability to open the settings from the file - This allows you to have multiple, boxing setups and use them without having to mess with the settings

    Known Issues


    • After any update, saved settings are deleted
    • Some of the icons have writing on them
    • Throws error message if you enter a setting wrong, such as account name.
    • Macros are getting created twice

    TroubleShooting:

    Could not find a part of the path
    This means that you have entered either the wrong account name, charecter name or realm name. Click Quit and run the program again, ensuring that the entered details are correct.

    Error #001
    The config file is corrupted or isnt something intended for my program. If the config file is one that you have created in my program and this message still shows then its a bug, please report it to me.
    Mage x4 3x49 1x70, Carnage, Carnagea, Carnageb, Carnagec - Khadgar EU
    Shaman x5 - 66, Wonxa, wonxb, wonxc, wonxd, wonxe - Khadgar EU

  2. #2

    Default

    Looks like it would be a useful utility mate so why not? Think of us as a group of alpha testers for you, more than willing to provide feedback to help you polish it as required :P

  3. #3

  4. #4

    Default RE: Should i release a program ive been working on?

    [quote='Carnage',index.php?page=Thread&postID=14565 1#post145651]Should i release this?[/quote]
    The screenshots look good. It's nice to see somebody putting a lot of thought into the user interface.

    If you want feedback then release it. There's no way to know in advance whether you'll get any feedback or that you'll like the feedback, but if you want some, you have to publish. It's like putting a note in a bottle and tossing it in the ocean.

    [quote]Im relativily new to programming, im not sure how i get it to check for updates from a website.[/quote]
    The easiest way is with [url='http://msdn.microsoft.com/en-us/library/t71a733d(VS.80).aspx']ClickOnce[/url]. If you're using a recent version of Visual Studio it will do the whole thing for you automatically.

    Im quite certain its free from bugs, but it would be just my luck for it to not work for anyone else
    That will always happen. That's a normal part of writing programs for the public. It happens because different people use programs in different ways and in different environments so bugs get "exposed" to some users but not others. That's why software needs to be beta tested. If it didn't happen we wouldn't need testers. A big part of learning to write programs for the public is figuring out ways to debug your programs when the bugs are visible only on the users' machines.

    Good luck!
    �Author of HotkeyNet and Mojo

  5. #5

    Default

    in my best Ben Stiller voice "Do it, Do it......... Do it."

  6. #6

    Default

    I think it would be a great idea to have a program that will allow me to set the # of toons to have these set buttons bound and macros made just for them. That would make things a whole lot easier, specially since I have a box team of every class, and some times I like to clean house of the UI and I forget to keep the macro/Bound keys info and I WTFcrit in my own face... :thumbsup:
    A good fight is never clean.

    (5Boxing Several sets of toons)

  7. #7

    Default

    College huh? Need to pay off that loan huh? I am sure everyone here would do the "donate 5 dollars to use" thing and help you pay off that loan of yours. Or at least give you booze/drug money!

    If not we will use it for free as well. It's a great app and I look forward to more of your work.
    The last thing the enemy will see is my Muzzle Flash of Freedom!

  8. #8

    Default

    Just tidying up the code, I need to learn how to make it so it reads the config better.

    At the moment it has about 5 text files;

    Dirs.txt - stores directory info
    Accounts.txt - Stores account names
    charecters.txt - stores charecter names
    settings - stores realm, and the amount
    macronames - stores macronames
    macroIDnumber - stores that number that is in the macros-cache, i dont know what purpose it serves but ive made it so its unique (kindof)

    What id love to be able to do is learn how to read from the text file too, so i can read the macros already setup so it adds it to the macro list. E.G

    MACRO 16777223 "Follow Wonxa" Ability_Creature_Cursed_01
    /target Wonxa
    /jamba setmaster Wonxa
    /follow
    /promote
    END

    Bit in bold is what id like to be able to read, also there has to be a easier way to get all of the macro icons names, they are in the wowhead.com code but it would take me ages to save them all

    College huh? Need to pay off that loan huh? I am sure everyone here would do the "donate 5 dollars to use" thing and help you pay off that loan of yours.
    I dont have a student loan at the moment, im 17 - I acctually get paid £30 a week for going to college, as this is a learning experience and not for income i wouldnt charge for it, maybe id add a donate at sometime in the future.
    Mage x4 3x49 1x70, Carnage, Carnagea, Carnageb, Carnagec - Khadgar EU
    Shaman x5 - 66, Wonxa, wonxb, wonxc, wonxd, wonxe - Khadgar EU

  9. #9

    Default

    Released, Please if you come across any bugs - report them to me here and i will fix them asap.
    Mage x4 3x49 1x70, Carnage, Carnagea, Carnageb, Carnagec - Khadgar EU
    Shaman x5 - 66, Wonxa, wonxb, wonxc, wonxd, wonxe - Khadgar EU

  10. #10

    Default

    I am liking this idea very much. I will have to check it out.

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