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  1. #1

    Default Thinking of changing my healer's macro...

    I wanted to get some feedback on this idea in case others have tried it (or on the other hand, never thought of it...).

    Right now my resto druid uses this macro on fights (I prep two Lifeblooms on the tank before the mobs get to her):
    /castsequence reset=13 [target=Cyllan,nodead] Rejuvenation,Lifebloom,,,Lifebloom,,,Lifebloom,,,L ifebloom,,,Lifebloom
    (The ,,, are intended to try to avoid spamming it since I spam that key so often for the dpsers, not 100% sure it works for that though.)

    I'm debating changing his spec (free respec today) to get the Living Seed talent, and the +50% crit on Regrowth, and then have the macro do this:
    /castsequence reset=13 [target=Cyllan,nodead] Rejuvenation,Lifebloom,Regrowth,Lifebloom,Lifebloo m,Regrowth,Lifebloom,Lifebloom

    In a nutshell, my healer is mana-wasteful. I've been casting LB every time the global cooldown is up rather than waiting five or six seconds (let me know if you know of a smarter way to do that while still mashing one button). This at least will guarantee the tank is topped off, plus add another HoT into the lineup from Regrowth, plus fairly often get the benefit of the Living Seed heal.

    I'm a little worried that adding Regrowth will be EXTREMELY mana wasteful though.

    Any thoughts on using regrowth like that, or a way to not auto-cast LB every time the global cooldown is up?
    Multiboxing on Windrunner: Celz (BM hunter), Cyllan (tankadin), Kulzor (resto druid), Zugbug (elemental shaman), Cyllz (arcane mage)

  2. #2

    Default

    In the sequence tell it to cast fireball, which obviously it cannot as it is a druid but for that one press it will not cast anything. Makes sense to me- less healing and conserves mana

  3. #3

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    Best Solution I can think to come up with is /castsequence reset=6 life bloom,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, Life bloom,,,,,,,,,,,,,,,,,,,,,,,,,,,,, Life Bloom,,,,,,,,,,,,,,,,,,,,,,, and just experiment with the commas to get the timing right.

    Edit: Alternatively, you could do /castrandom Life Bloom,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,, to get it to go off once for about every 50 key strokes (or however many commas I put there). It really depends on how much you spam the button.

    You could also do /castrandom Life Bloom, Rejuvenation, Regrowth,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,

  4. #4

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    I would suggest putting your healing sequence on a different key than your dps sequence. Its the only real way to control it at a different pace. Alternatively, look for a spell with a cooldown that you can put into the rotation that will throttle the sequence. I use prayer of mending on my priest to ensure my renews are staggered:

    /castsequence Prayer of Mending, Renew, Prayer of Mending

    Prayer of Mending has a 10 sec cooldown, Renew last for 15 second, so tank goes without a renew for about 5 seconds. This is from memory, but I think those numbers are correct. I don't know if Druid healers have a similar spell or not.

  5. #5

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    Quote Originally Posted by 'Memn',index.php?page=Thread&postID=143719#post143 719
    I would suggest putting your healing sequence on a different key than your dps sequence. Its the only real way to control it at a different pace. Alternatively, look for a spell with a cooldown that you can put into the rotation that will throttle the sequence. I use prayer of mending on my priest to ensure my renews are staggered:

    /castsequence Prayer of Mending, Renew, Prayer of Mending

    Prayer of Mending has a 10 sec cooldown, Renew last for 15 second, so tank goes without a renew for about 5 seconds. This is from memory, but I think those numbers are correct. I don't know if Druid healers have a similar spell or not.
    This works decently for the druid's rejuvination spell. but for lifebloom, its a tad different. since lifebloom stacks three times and casuse a burst heal (hence, the bloom) at the end of the countdown, the mechanics of using lifebloom is a bit different. also remember that each recast of lifebloom will reset the spell, thereby giving it an additional 6 seconds of HOT healing before the bloom. you can postpone the bloom indefinitely by simply recasting lifebloom every 5 seconds. (i do believe the spell duration is 6 seconds). this is quite possibly the most mana-efficient healing spell the druid has and should be used often.

    in battles, prior to tanks getting aggro, i would cast a rejuv/lifebloom first. let the tank aggro, and let it work. lifebloom shortly once i see health slowly ticking (now the heals WILL count on my aggro meter) and regrowth. then healing touch/lifebloom. the rest of the spells cost a lot of mana, and healing touch/lifebloom gives me the most bang for my mana.

    if everyone's dying, then barkskin+tranquility does wonders.

  6. #6

    Default

    Just trying to get things clear in my mind. Lets say you spam the key each second:

    1 PoM Casts with 10 sec cooldown
    2 Renew casts with 15 duration
    3 PoM Cast fails
    4 PoM Cast fails
    5 Renew casts and 15 duration starts again (waste of mana?)
    6 PoM Fails
    7 PoM Fails
    8 Renew casts and 15 duration starts yet again (waste of more mana?)


    What am I missing here? You try and press the key 5 seconds apart?

  7. #7
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    Every comma in a castsequence, except a comma right after an actual spell, is a keyclick where nothing happens.

    A few examples...

    /castsequence Fireball, Fireball, Fireball
    These comma's are not delay's because they follow right after an actual spell.

    /castsequence Fireball,,Fireball,,Fireball
    The second comma after each fireball is a keypress where nothing happens.

    /castsequence ,,,Fireball
    These three comma's are keypresses where nothing happens.

    /castsequence Fireball,,,
    The first is not a delay, because it follows a spell the last two are.

    /castsequence [target=party1target] Moonfire,,,,
    /castsequence [target=party1] ,,,Lifebloom
    This is a spell, followed by three pauses, and three pauses followed by a spell.
    Because they never try to cast a spell at the same time, they will not conflict.

    Hope that helps some.

  8. #8

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    Quote Originally Posted by 'Sam DeathWalker',index.php?page=Thread&postID=143792#p ost143792
    Just trying to get things clear in my mind. Lets say you spam the key each second:

    1 PoM Casts with 10 sec cooldown
    2 Renew casts with 15 duration
    3 PoM Cast fails
    4 PoM Cast fails
    5 Renew casts and 15 duration starts again (waste of mana?)
    6 PoM Fails
    7 PoM Fails
    8 Renew casts and 15 duration starts yet again (waste of more mana?)


    What am I missing here? You try and press the key 5 seconds apart?
    Sam,

    The macro I gave was PoM, Renew, Pom.
    Pom will only cast when its cooldown is up, and it won't let the sequence progress until it casts, so if you spammed it, it would result in PoM, Renew, PoM, Pom (restarted), Renew, PoM, PoM (restarted), Renew, PoM etc.. This results in 5 seconds with no renew. With today's patch they updated a talent to shorten the cooldown on PoM to 7 seconds. given that, this macro will work with almost perfect timing.

    /castsequence Prayer of Mending, Renew, Prayer of Mending

    I would steer clear of trying to time the spell with commas, as different fights will have different healing requirements, and even different spam tempos. This is just my heal spam button that I used to provide a base level of healing. I also use flash heal and greater heal via specific buttons for that purpose.

    Given how Lifebloom is used, and that sometimes you want to prevent a bloom, and other times you dont, I wouldn't put it in a dps spam button.

  9. #9
    Member valkry's Avatar
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    Assign your healer to different keybinds that are in reach of your dps spam keybind. This way you have total control over your healing. Have like F1 for lb, F2 for rejuv and F3 for regrowth.
    Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer


  10. #10

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    Ok thats a lot clearer now.

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