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  1. #1

    Default Passing Modified keystrokes but not unmodified ones? (Keyclone)

    When playing I set most of my dire keys to keys such as G, T, W,Y, H, and Q... etc etc.
    I'm playing a varying class combo (dual box) so I do not want to pass these frequently used keys. (H is both overpower and Rejuv, follow me?)

    Therefor I put these keys on the do not pass list of keyclone.


    But I'm having a situation trying to putting the difference of motified keys versus non-mondified on the DNP list.

    1) G is on the DNP list.
    2) I would like to pass ctrl - G.

    Can anyone give me some instruction on doing so?

  2. #2

    Default

    It should already work. I know that i have wasd on DNP but i can hold down alt + WASD and my alts run.

  3. #3

    Default

    Unless you specifically DNP modified keys they should all pass. I DNP all my alphanumerics, space, enter, backslash etc so I can talk without pressing pause. Everything I want to pass is either bound to a non-chat key or a modified one.

  4. #4

    Default

    When I try to add a modified key to the DNP list, it just adds the base key.

    For example, I highlight the "Add a key" place, then click CTRL+G.
    G is then added to the DNP list.

    Is this normal?

  5. #5

    Default

    On the DNP page, check the white list box. Now only enter the keys you want passed. This way allows the plain and modified keys to pass correctly. The standard dnp is a black list and frankly I couldn't operate that way, too many keys to block including the occasional combo that would sneak through. Just use a white list and it will be all better.
    Guilds: Spirit of St Louis/Saint Louis
    US- Trollbane/Zuljin Horde and Alliance


  6. #6

    Default

    Thanks for that bit of info on the whitelist bud. Before I was just clicking the "add to DNP" area and then facerolling my keyboard to add all the keys.

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