Assuming I'm going to bite the bullet to manage 5 different classes in the attempt to get the maximum "raid" buffage in 5-mans (and maybe 10-mans later), it would be nice to have a comprehensive list of the kinds of buffs raids can have, what spec/class combinations can bring them, by how much, and which (if any) of them stack.

Here's a quick start going through just a few of the trees of what I'm talking about (again, no self-buffs here, only raid buffs):

Spell Boosts

+ Spell Haste
Balance Druids: Moonkin aura , +3% spell haste

+ Spell Power
Demo Warlocks: Demonic Pact, pet criticals add +10% spell power for 12 seconds
Elemental Shaman: Totem of Wrath, +100 spell damage for all party members in range of totem

+ Spell Crit chance
Balance Druids: Moonkin aura +5% crit for spells
Fire Mage: Improved Scorch, +10% crit for spells (+2% per scorch hitting target - up to 5 - each lasts 30 seconds)
Frost Mage: Winter's Chill, +10% crit for spells (+2% per frost attack on target - up to 5 - each lasts 30 seconds)
Elemental Shaman: Totem of Wrath, +3% crit for mobs w/in 40 yards of totem

Melee/Ranged Boosts

+ Hit chance
Fury Warriors: Rampage, on warrior crit hit, +5% for 10 seconds (melee and ranged only, not spells)

+ Melee/Ranged Crit Chance
Feral Druids: Leader of the Pack, +5% crit for melee and ranged
Elemental Shaman: Totem of Wrath, +3% crit for mobs w/in 40 yards of totem

Mob Debuffs

+ Spell Damage Taken
Balance Druids: Earth and Moon, +13% spell damage taken on mobs hit by wrath or starfire spells for 12 seconds
Warlock: Curse of the Elements, +10% spell damage taken when mob is affected by CotE. Affliction Warlocks add +3% for a total +13% spell damage taken

- Mob Hit Chance
Balance Druids: Insect Swarm, -3% chance to hit when affected by Insect Swarm

- Mob Attack Speed
Feral Druids: Infected Wounds, -10% attack speed on mobs hit by Shred, Maul, or Mangle for 12 seconds
Protection Pallys: Judgements of the Just, -20% attack speed on mobs affected by Judgement spells

- Mob Movement Speed
Feral Druids: Infected Wounds, -25% movement speed on mobs hit by Shred, Maul, or Mangle for 12 seconds



This list isn't comprehensive, but I wanted to ensure anyone reading this would know what I was wanting. Does a comprehensive list of raid buffs like this exist? Also, I haven't specified whether these buffs/debuffs stack or not because honestly I don't know. Would be good to have that in the list as well.

If something like this doesn't exist somewhere I might need to go through every class's ability list and spec tree to build it myself from scratch, then put those specs together in parties of my 70s to see if things stack or not. Ewww.

Anyone able to help?