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Thread: Heroics?

  1. #1
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    Default Heroics?

    Which do you think is the easiest? And which the hardest to box? And why?

    I haven't really tried much here myself, I've been trying to rep up and get a bit of gear and money, but I would like to try a few before Wrath.
    My Blog: SRS Business

  2. #2

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    Let this slide

    Slave Pens and Steamvaults are the easiest ~
    FFXIV - Aether - Sargatanas
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  3. #3

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    ok thanks for unlocking this thread

    Easiest is the first boss in Slave Pens. If you have ranged dps (which almost everyone does) you can pull him as he is going up the ramp and get his to ~50% before he even makes it to your team. That in combination of him not hitting very hard makes this a very simple fight. This fight is even simpler if you have grounding totems but they aren't needed.

    Hardest for me is a tie between the 2nd boss in Shadow Labs and the First Boss in Crypts.

    Shadow Labs the boss MC's/punts people around this guy can be a pain in the butt. Although if you outgear the instance you can kill him before he MC's your party

    First boss In crypts puts a debuff on you which could increase your casting by 200%. He also gazes at people at which point you need to move your whole team. The combination b/w the debuff and a mobile fight made this hard for me.

    From a 5 shaman perspective I would say that the last boss in Arc is the hardest if you get unlucky. You have a chance of getting an add that is nature damage imune. While it is possible to kill him I can't do it quickly enough and end up oom before the last spawn comes out and kills my guys.
    [spoiler][/spoiler]Shaone,Shatwo,Shathree,Shafour,Shafive
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  4. #4

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    It looks like you have a paladin and druid in your team so I'm going to assume that you have a tank. I've found ramps to be really easy with a tank, even the last boss just make sure hes not facing your group. Keeping grounding totems down makes the fight a bit easier as well so you don't have to move your guys around a lot on the last boss and the spell casting trash is trivial. (those packs of 4 or 5 casters with a melee in the middle of them are hilariously easy to blow up with grounding totems down).

  5. #5

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    Personally, it *seems* to me to be:

    Slave Pens (stun Soothsayers, Champions, Rays, Greater Bogstrok, in that order)
    Botanica (stun robots, Menders, the blood elf with each pack of dragonhawks, Harvesters, the white fear-causing mutate things)
    Mechanar (stun robots, physicians, wreckers, crushers, and in the fight right before the boss - the netherbinder [MC])
    Underbog (stun the non-blue small plant guys in groups, the rays near the end, spearmen [drain mana])
    (Haven't found any others I really like yet, haven't tried boxing most others though.)

    *IF* when the first mob gets to your tank you stun it, I've found that things go SO much better. My team is dishing out so much dps these days it isn't as big of a deal now, but when I was first doing heroics it was huge to me. Learning which mob to stun really helps too.

    You guys think SV is easy? Even though the first boss has two lightning storms? How do you avoid those from wiping your group?
    Multiboxing on Windrunner: Celz (BM hunter), Cyllan (tankadin), Kulzor (resto druid), Zugbug (elemental shaman), Cyllz (arcane mage)

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