Quote Originally Posted by 'Taybox',index.php?page=Thread&postID=141730#post1 41730
Quote Originally Posted by 'Kaynin',index.php?page=Thread&postID=141728#post1 41728
If you go shamans, 4x elemental is best imo. A lot of nukage and plenty of healing. I roll four dps.

If you go four dps that however don't have the ability to heal. Bad idea I think. :P Like if you go hunters, go 3 hunters + 1 resto shaman, etc.

But hmm, if you're set on shamans, screw the healer pos, you don't need it, trust me. :P I can do all heroics easily without a healing spec'd shammy. I don't put one on healing either. My healing is either all four doing chain heal or all four doing lesser healing wave (Bang, 8k healing uncrit!). I don't use anything else for healing. One button is all I need for it.
so all you do is find a tank and your ready to roll. if tank needs healing, chain heal, and all 4 shammies chain heal? lol thats brilliant. 4 boxing will be better for me, and cheaper lol.

i want 2 or 3 different groups thoguht.

4 x ele shammy
4 x mage
1x mage 1x lock 1x priest 1x hunter

im guessing its going to take a while to RAF this lol.
I can also do quite some heroics with a dps as a fifth and even some with a healer. I've four manned ramps and sethekk heroic only so far, and a few first bosses in other heroics. Ele shammies are quite powerful. It's still waiting to see how it is in wotlk, but tbh, we got so much healing capability and totems, I expect it to work good. :P

4x mages would be limited in some fights, specifically fights you cant nuke through in 30 seconds. Some encounters will need healing. 1x mage, lock, priest and hunter is a seriously fun combo for pve, but dont expect much in battlegrounds and pvp however. :P