Quote Originally Posted by 'Schwarz',index.php?page=Thread&postID=141081#post 141081
Thank you so much for this I think this is going to make things alot easier once I eventually get into 10 mans with 2 other buddies of mine.

using something like

Code:
 
/castsequence [nomod] reset=target Lightning Bolt,Lightning Bolt, 
/castsequence [nomod,target=phara] reset=target ,,Healing Wave

How does this actually execute? You spam it seems to go back to 1 lightning bolt 1 heal. Does every press of the button advance both cast sequence at the same time (not actually b/c the first sequence is casting something and the 2nd isn't).

Also what is the reset=target part doing?

Correct me If I am wrong but you could spam this if you got the commas correct due to how many times you spam the button.



My understanding is that if you actually take your time and let the spells fully cast... the first button push should give you a lightning bolt, then the Global Cooldown(GC) won't be up, so the second sequence won't fire, then on the second go round, you get another lightning bolt, and again "GC" isn't up so the second one doesn't fire. The third time thru, the first sequence actually executes the "do nothing" (that is the comma with nothing after it), so the "GC" is still valid allowing the second cast sequence to fire the Healing Wave.

My problem is that I am using KeyClone and I am spamming it rather hard to get my melee shammy in front to do his thing, so I don't get smooth transitions using this methodology...

The reset=target basically resets the macro back to start when you change targets (ie. kill the target and go on to the next one).