I was thinking of Heroics are raids (kara) aswell. Works like a charm, but warriors as I've said before, awesome!
I was thinking of Heroics are raids (kara) aswell. Works like a charm, but warriors as I've said before, awesome!
<Cult of Peritaph>
Stolas Prot/Retri Paladin
Turenn Prot Warrior
Myrtqs and Myrtus Elemental Shamans
Loretta Moonkin
Myrtus Restoration Shaman
Level 80
I actually use two macros for fights. One of them is a lead-off macro that won't cast an instant or a chain lightning, and thus it guarantees no accidental pulling.
The "spamming" macro is the one I'll be changing on the shammie.
Multiboxing on Windrunner: Celz (BM hunter), Cyllan (tankadin), Kulzor (resto druid), Zugbug (elemental shaman), Cyllz (arcane mage)
so in otherwords your saying since i have five shaman i thought having chain heal would be good enough but you should always have a resto in there or does it not matter cause that stagger macro you were talking about. My 4 on follow do the /target 'main' /castsequence lb,cl,lb,lb and the next would do lb,lb,cl,lb and last two would be lb,lb,lb,cl it works pretty well because by the third cast unless im trying to take something ten levels higher then me out its already dead. And the comment elemental shamans are low dps where we can take things out with five two even three levels higher then us out in two casts.
So in otherwords should i only use four dps shamans and resto or as i get higher doing instances will chain heal not be good enough.
They say spiders have 8 legs well i guess im a rare and unimaginable specimen. Ive got 9 legs and my web comes from that 9th leg. HaHa.
honestly I like them all being elemental, one being resto reduces your dps which makes fights longer which increases your chances of wiping. Now with a tank I could understand one being resto.
I haven't had had CL pull aggro off consecrated mobs so far (i use /castsequence LB, CL, LB for trash and /castrandom LB, CL, CL, CL for bosses) if I just make sure that the main target is hit with AS. I'll try and experiment a bit and see if I can pull aggro by using CL as a starterOriginally Posted by 'Fursphere',index.php?page=Thread&postID=140864#po st140864
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Classic - Pyrewood Village, Horde, EU
Ok, I made the change to /castrandom LB,CL on my mashing button.
There's good and bad to it. On the boss fights, where I use Bloodlust, the shaman went up to almost the same DPS as the arcane mage. That's awesome!
The bad is that on non-boss fights where I DON'T use Bloodlust, he's not casting CL as often, which means bolts take more time to get to the mobs, and thus if CL would have been the last spell on a mob, instead the bolt gets wasted because someone else wastes an attack or two on it (hunter/pally/mage).
I'm going to switch to using two macros instead for my "mashing" button during fights.
On non-boss fights I'll use: /castsequence reset=4 [target=focustarget,harm] Lightning Bolt, Chain Lightning, Lightning Bolt
On boss fights I'll use: /castrandom [target=focustarget,harm] Lightning Bolt, Chain Lightning
It'll be more of a pain to drag a button before an after every boss fight, but it will optimize damage output I believe.
Multiboxing on Windrunner: Celz (BM hunter), Cyllan (tankadin), Kulzor (resto druid), Zugbug (elemental shaman), Cyllz (arcane mage)
When I goto maxdps and bring my character in it shows I will be getting more dps by just doing a lighthing bolt spam
Lightning bolt spam : Total DPS: 1,377.42
3 x LB / 1 Chain : Total DPS: 1,300.84
4 x LB / 1 Chaing : Total DPS: 1,365.18
I used to never really use chain lighting that much as when I pull packs I generally want them taunted by my stoneclaws. I have been using this a little more now that I have thunderstorm and can keep mobs away from me longer. There has to be value added to being able to have all your toons cast lighting bolt followed by a chain lighting. When you cast the lightning bolt it flys through the air before it gets to it's target in this time I am able to cast chain lightning. It seems they both hit at about the same time. The net result is usually one dead guy as soon as I pull.
I am just a little weary of a cast sequence that is really rigid as a little change might screw the whole thing up (ie having to heal someone).
[spoiler][/spoiler]Shaone,Shatwo,Shathree,Shafour,Shafive
<Zero Tolerance>
Level: 70
Server: Azgalor
Race: Orc / Blood Elf
Cooldown on talented CL is 3.5 seconds. Cast time on LB is 1.84 seconds (will drop to 1.75 seconds when I start using the spell haste totem again). 1.75+1.75 = 3.5. Should work out perfectly into the rotation.
In the OLD system, CL had a 5s cooldown, and required an additional LB. But not any longer...
Multiboxing on Windrunner: Celz (BM hunter), Cyllan (tankadin), Kulzor (resto druid), Zugbug (elemental shaman), Cyllz (arcane mage)
I don't see how a Shaman can pull Aggro from a Pali Prot Tank?
My Shamans are 30%+ crt and can never come close to pulling off of my Prot Pali.
My Pali is normally x4 ahead in Threat and normally generates more threat then Shamans.
The ONLY time I've ever had the shamans pull aggro off of tank was if I forgot to put on R.Fury. Otherwise she has rediculously threat generation.
What blessing, Aura and attack sequence are you using?
I just can't see how a shaman can pull aggro unless you don't have any threat reduction talents specced.
Horde:
5 80 BE Paladins (Ret)
3 80 Orc Hunters
1 80 Orc Shaman (Resto)
1 80 Death Knight (Tank/DPS)
Alliance:
80 Hu Death Knight DPS
80 Hu Paladin (Tank)
70 Hu Priest S2 (Disc)
72 Dr Shaman (Resto)
Tons of 60's Horde/Alliance
Sure thing!
I'm pulling about 1300 dps over an entire instance with my shaman at this point, been using the /castrandom because I keep forgetting to switch to the dual-macro thing (/castrandom on bosses only, /castsequence LB,CL,LB everywhere else).
The only negative of the /castrandom, when used on non-Bloodlust fights, is that you only have a 50% chance of casting CL when it is available, and only a 75% chance by the time after that. Not so important on a boss fight though - in fact, a pure LB spam *might* do more dps on a boss fight. (I've not tested this one, but it just struck me that I should...)
Multiboxing on Windrunner: Celz (BM hunter), Cyllan (tankadin), Kulzor (resto druid), Zugbug (elemental shaman), Cyllz (arcane mage)
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