
Originally Posted by
'Hor',index.php?page=Thread&postID=140683#post1406 83
For my team I'm using: (90%+ PVE)
Note: If I was running 5 Shaman PVP I'd go with a fairly different selection of glyphs.
Paladin
Majors
Glyph of Avenger's Shield - Your Avenger's Shield hits 2 fewer targets, but for 100% more damage.
Glyph of Seal of Vengeance - Your Seal of Vengeance or Seal of Corruption also grants 10 expertise while active.
Minors
Glyph of Blessing of Wisdom - Increases the duration of your Blessing of Wisdom spell by 20 min when cast on yourself.
Glyph of Lay on Hands - Increases the mana restored by your Lay on Hands spell by 20%.
Glyph of the Wise - Reduces the mana cost of your Seal of Wisdom spell by 50%.
Druid
Majors
Glyph of Innervate - Your Innervate ability now has an additional 20% strength mana regeneration effect on you in addition to the effect on your primary target.
Glyph of Wrath - Increases the chance you'll resist spell interruption when casting your Wrath spell by 50%.
Minors
Glyph of the Wild - Decrease the mana cost of your Mark of the Wild and Gift of the Wild by 50%.
Glyph of Thorns - Increases the duration of your Thorns by 50 minutes when cast on yourself.
Glyph of Unburdened Rebirth - Your Rebirth spell no longer requires a reagent.
Shaman
Majors
Glyph of Flame Tongue Weapon - Increases spell critical strike chance by 2% while Flametongue Weapon is active.
Glyph of Water Mastery - Increases the passive mana regeneration of your Water Shield spell by 30%.
Minors
Glyph of Water Shield - Increases the number of charges on your Water Shield spell by 1.
Glyph of Water Breathing - undefined Your Water Breathing spell no longer requires a reagent.
Glyph of Water Walking - undefined Your Water Walking spell no longer requires a reagent.
Connect With Us