W000T Another 10-Boxer.
I should have said something sooner, but welcome to the family. 10 man raids in WOTLK should be very intresting and challenging for us running 10 characters. Personally, I'm looking forward to something that requires more skill than a lot of old "tank-and-spank" type fights. I run 2 Paladins, 4 Shaman, 1 Priest, 2 Mages, and 1 Druid.
The Druid's job is to nuke and provide the elemental debuff so that the rest of the team can nuke hard.
The Druid also provides thorns and blessing of the wild for the party.
The Priest is specced Holy (suprised, right? :-P, jk), and I use her to toss heals to the team. The heals I have bound on my G15 keyboard to odd combinations such as SHIFT-ALT-F4 for Circle of Healing, etc. I basically use the top segment G1-G6 for my Priest. I've brought her all the way down the Holy line too and have gotten the "Oh *(%&*@ someone in my team is about to die, so I better keep her alive" aka Guardian Spirit talent
The Mages are both Arcane specced. I use Focus Magic on each of the mages (giving them an additional 3% crit chance that can't be used on self). I use a missle rotation and arcane barrage atm.
The Shammis are all full Elemental; they function as my mail wearing nukers and pseudo healers. I have some of their keys bound to the G15 as well so that I can control healing from one team to another quickly. If my Priest were to die, 1 key press from my shaman would get any of my characters to full health, while still providing nukes from the shaman (since I only have 3 of the shaman set to drop a big heal in the event of an emergency)
One Paladin is specc'd Protection, she tanks well. I'm debating on what to do with the other Paladin as far as specs go (she wont be 70 until about 2 weeks from now), I'm thinking Holy for her, but I might just do 2 full protection tanks. Either way, the Paladins each provide blessings, auras, and dual consecration castings, etc.
Cheers.
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