
Originally Posted by
'Aradar',index.php?page=Thread&postID=139470#post1 39470
Fire: Totem of Wrath, Searing X 2
Earth: Strength of Earth, Stoneskin, Tremor. If you want more Tremor totems, I'd probably drop Stoneskin first or you could go 3 Tremor, just depends on the fight really. Stoneskin is going to give you more melee mitigation as will Strength of Earth with agility and the changes to strength which will also help your threat. And obviously tremor totems for fights with fear.
Water: Mix and match healing stream and mana spring based on what your team needs since they both now stack.
Air: Wrath of Air Totem, Windfury Totem, Grounding Totem. If you want more Grounding totems, I'd definately drop Windfury first. Again, this depends on the fight.
All other totems are pretty much situational.
As an afterthought, this will also depend on what the Druid brings to the table (I don't play one) that doesn't stack with the above.
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