It's also possible for me to program a delay in a program using certain hardware keyboards, or a constant "rapid-fire" key on the xkeys (which was specifically called out as a "no-no" in a recent blue thread -- one keydown, one keyup per keypress), but that doesn't make it the correct use of a keyboard. The standard use of a ps2 mouse and keyboard, plugged into a multiplexer, does not allow me the advanced functionality of x,y coordinates.Originally Posted by 'Xzin',index.php?page=Thread&postID=139985#post139 985
Furthermore (on a rather off-topic tendril of this thread), keyclone is (afaik) the only software product that has, specifically, been addressed by the GMs. Granted, keyclone could develop brand new functionality in his future releases, but take the keyclone, in the exact release state as it was when the blues "okayed" it, and that's the closest thing to a "guarantee" any software product has (at this point).
http://www.dual-boxing.com/wiki/inde...tions#Keyclone
Now stop derailing the thread.If you want to compare Keyclone to ClickBoxer, feel free to start a new thread. But for now we're treating this thread as the ClickBoxer info thread. If you want to compare ClickBoxer to all other software available, be my guest -- but a 1-vs-1 comparison is better left to its own discussion. Those tend to get quite heated, and I don't want to make closing/locking clickboxer threads a habit just because they tend to roll off-topic.
Speaking from personal experience, of course.
hehe
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