1. Also, that is not what I said. What I was trying to explain to you is that Inner Space does not read WoW's game memory. The only part of it that Inner Space interfaces with or reads, is the part that interfaces with Windows or DirectX, and that is because Inner Space is a layer between the game, and Windows. I never said it is "only bannable" in x case, what I was responding to was the quoted section of the ToS, which does not apply to Inner Space. The section you would want to be quoting is section 4.So, given these facts, my questions are as follows:
1) Is reading WoW's memory bannable? According to Lax, it is only bannable when it has to do with packet sniffing and/or datamining. (I'll keep my personal opinion to myself)
2) Is making dynamic decisions (based on memory) about the location of a UI action button (in order to click it) bannable?
3) Is InnerSpace, as a platform (and by association to some known-naughty scripts) bannable? That is, will users who do NOT use the naughty scripts but DO use the InnerSpace platform be banned thanks to nefarious folks?
2. There are no dynamic decisions made in ClickBoxer or Repeater.
PLEASE don't put words like these in my mouth when posting on the WoW forums, and PLEASE at least read the source code before making claims about what the software you're posting about actually does. They are open source for a good reason!
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