Quote Originally Posted by 'jettzypher',index.php?page=Thread&postID=139057#p ost139057
i may be missing something, but anything over 60 fps is worthless. the human eye cant detect the diference...

again, could be wrong, but thats what i remember.
You're wrong on several counts. It's a gross oversimplification...let's start with that the eye is analog and that the brain is far better at catching changes than static images. The static rate is actually lower than that by about half (film is 24-30 FPS!), but even then it will look really unnatural if the frames were true momentary images. That's part of why generated motion imagery like a video game needs to go so much faster to look good. The frames really are true momentary images, so you need the extra frames to fool the brain into thinking the motion is continuous.

But enough with biology, fun as it is. The OP is looking for diagnostic data to see why it's going slow, not pretty pictures.