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  1. #1

    Default Questions for people from WotLK Beta about Death Knight starting area and multiboxing

    I'm going to start a Death Knight as my main and give him an army of undead followers using multiboxing (RP server).

    1. Assuming the followers are about lvl 55 will they be able to get into the Death Knight starting area and assist with the Death Knight's quests?

    2. Will the followers need the WotLK expansion straightaway or can I wait until they all hit 70?

    3. If the followers have to wait for the Death Knight to solo the starting area (for whatever reason) what level will the Death Knight be when he's done? And which area should they wait in for the appearance of their dark master?

  2. #2

    Default RE: Questions for people from WotLK Beta about Death Knight starting area and multiboxing

    Quote Originally Posted by 'RobinGBrown',index.php?page=Thread&postID=136412# post136412
    I'm going to start a Death Knight as my main and give him an army of undead followers using multiboxing (RP server).

    1. Assuming the followers are about lvl 55 will they be able to get into the Death Knight starting area and assist with the Death Knight's quests?

    2. Will the followers need the WotLK expansion straightaway or can I wait until they all hit 70?

    3. If the followers have to wait for the Death Knight to solo the starting area (for whatever reason) what level will the Death Knight be when he's done? And which area should they wait in for the appearance of their dark master?
    1. No your followers will not be able to get into the DK starting zone. It is an instanced EPL until they finish the starting quests.

    2. No they will not the expansion right away. They will only need this if you plan to take them to Northrend.

    3. Your DK will come out of the starting zone at level 58.
    5 Boxing - 1x Paladin 4x Shaman - 70
    Charles - And his 4 angels.
    Aman'Thul - Alliance

  3. #3

  4. #4

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    Well... one thing I have wondered is: If your RAF doesnt end before WOTLK(mine does) it may (I havent tested this) be possible for your DK to summon them via the RAF summon(make sure he is the first linked account so you can get everyone in). However I think this would be a bad idea as I'm sure the NPCs the DK is working with will kill you. They are bad guys after all.

  5. #5

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    Quote Originally Posted by 'Multibocks',index.php?page=Thread&postID=136966#p ost136966
    Well... one thing I have wondered is: If your RAF doesnt end before WOTLK(mine does) it may (I havent tested this) be possible for your DK to summon them via the RAF summon(make sure he is the first linked account so you can get everyone in). However I think this would be a bad idea as I'm sure the NPCs the DK is working with will kill you. They are bad guys after all.
    I do not believe this is possible because of a new game feature in WoTLK called Phasing. This is a technology which will change the environment, npcs, etc. based on the character's progression. The entire DK starting area is a phased instance based on the DK's progression, so even if you could summon with RAF, they probably wouldn't be in the same phase as you.

  6. #6
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    Quote Originally Posted by 'Multibocks',index.php?page=Thread&postID=136966#p ost136966
    The entire DK starting area is a phased instance ...
    This.

    The DK starting quests aren't technically in Azeroth. It's an instance. So no you will not be able to summon anyone to the zone.

  7. #7

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    Could you summon the DK out. Use 5 lvls from raf to lvl him and then hearth back to the starting area?

  8. #8

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    Quote Originally Posted by 'Zarawyn',index.php?page=Thread&postID=139048#post 139048
    Could you summon the DK out. Use 5 lvls from raf to lvl him and then hearth back to the starting area?
    Since prior versions of the game tell us they definitely know how to code a no-summon zone, I think the answer to this is "you can if Blizzard wants to let you."

  9. #9

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    why would you want to summon the DK out in ther first place? the quests are stupid easy, not mention enjoyable cause of the new things theyve added in. plus youll be at a disadvantage if you take him out and start runnin around elsewhere cause you wont have any talent points.
    ("\(O.o)/") rawr!!

  10. #10

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    Quote Originally Posted by 'jettzypher',index.php?page=Thread&postID=139214#p ost139214
    why would you want to summon the DK out in ther first place? the quests are stupid easy, not mention enjoyable cause of the new things theyve added in. plus youll be at a disadvantage if you take him out and start runnin around elsewhere cause you wont have any talent points.
    You'd want to do it to grant him 5 RAF levels, and hearth back in, completing the DK sequence (even) easier, and perhaps ending at level 61-62, instead of 58. But of course this all comes down to whether it's possible (I imagine no, but am keeping 2 x 5 RAF levels spare just in case myself - can always use the levels later).

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