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  1. #1

    Default 2 shaman..one enhance one elemental?

    just curiosu if thats feasible or if its just stupid....i like the 2 elemental shaman..but was debating on making one 'the tank so to speak ..dunno what are your ideas?

  2. #2

    Default

    Enhance is best as dualwield, so your caster would have more armor :S other than that, it's very feasible.
    Currently not boxing, info below is not really relevant.

    ProtPala+Elemental+Holy+Moonkin+Shadow
    Currently: Level 80+75*4
    Griznia, Leonina, Grizniaah, Leoninja, Grizniiah
    EU - Draenor - PvE
    5xFrostmages @ 45

  3. #3

    Default

    Just be careful if you expect the enhance shammy to keep agro. IIRC, the dual wield talent still reduces threat as well. No way around that issue (other then don't DW, but then you lose out on a lot!). I had sorta the same issue for my boomkin shammy group; the talent that increases range for druids also reduces threat :-/ Since my boomkin tanks, it's not helpful. I suppose if you have the talents to spare, you could take the threat reducing talents for the elemental shaman, and make sure you rotate windshock into your mix.

    Or, just take the cast time pushback talent and let the things beat on your elemental shaman (make sure s/he has the best gear and shield) and you shouldn't have much problems.
    Stormreaver, Horde

    1 Druid - 4 Shamans
    1 Pally - 4 locks

  4. #4

    Default Experimenting but still just little ones...

    I have a couple pairs of little shammies (~ level 24) on Dragonblight(horde) and Frostmourne(Ally) that I am experiementing with. I prefer to go elemental with them as that is what my 70 is, but it seems that the one in front normally takes the brunt of the fight. Atleast while leveling...

    So on my horde pair, I am going enhancement vs. elemental on the talent points and armour/weapons. On my ally pair, I am going identical on the talent tree, but gearing enhance on one, and elemental on the other. That should give me a good test bed. But of course, shammies really aren't that much fun until you get into the 30's bracket anyway, so for now I am just grinding them...

    I have made a set of macros for this purpose. The front enhance shammy does a "Clubber" macro, while the shammy in the back does an "Elemental" macro, which throws shocks/LB and occassional heals to the other shammy. Seems to work pretty well. The one thing that seems sticky to me is the "FOLLOW" stuff. I am contemplating putting a "/kfollow stop" in my battle macros, so I can get one shammy on either side of whatever I am trying to kill. Currently, I end up in situations where one or the other is not facing the right way to fight.

    Clubber Macro:

    /targetenemy
    /castrandom lightning bolt, flame shock, earth shock,lightning bolt(rank2),,
    /startattack

    Elemental Macro:

    /assist focus
    /targetenemy [noexists]
    /castrandom [exists,harm,nodead] lightning bolt(rank 1), earth shock, flame shock,lightning bolt(rank2),,,
    /castrandom [target=focus] lesser healing wave, healing wave,,
    /startattack
    Kilrogg-US:
    2x80 shammies (robshammya/robshammyb), 80 druid/80 rogue (Anglesey/Whatchadoo), 80 Hunter/80 Shammy(Huntrchic/Crynomoor), 2x81 pallys(Robpallya/Robpallyb)

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