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  1. #1

    Default Problems in Zangarmarsh - lag?

    The lifts in Telredor between my characters has enough lag that characters can fall and die if they are on auto-follow. This is way more than the difference between the lag meters. Between the first and the last it is over a second.

    There is a time shift between main computer and the slaves, and there is time shift amongst the slaves.

    I run Vista64Ultimate 8GB RAM Q9300 GTX220 on my main computer, lag runs between 80ms and 140ms.

    I run WindowsXP 4GB RAM Q6600 GTX220 on my slaves computer (four slaves on two monitors), lag runs between 80ms and 170ms. I have keyclone set to maxfps at 15 for the slaves, have applied the TcpIP fix, have affinity for slave1&2 set to cpu0, and slave3&4 to cpu2.

    Anyone else seen this? I am past this zone, but there are other places that require better sync between characters.

    Thoughts?

    Sojolly

  2. #2

    Default

    I don't think it's just in Zangarmarsh..there has been server wide lag in all areas.

    We have a few multiboxers in our guild, but also non-multiboxers and everyone is getting hit randomly it seems.
    Everquest II - <Pain for Glory> on Nektulos Server
    (Shadowknight: Uhmono| Inquisitor: Blyssia | Warden: Wysh | Defiler: Gahealju | Troubador: Moxia | Warlock: Phyrloc) X 51
    (Guardian: Tukilu | Templar: Ajechu | Warden: Fayanna | Conjuror: Akaesia | Troubador: Lollah | Warlock: Onona) X 27-ish[/align]

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