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Thread: Macaroon

  1. #51

    Default

    Quote Originally Posted by 'cairnz',index.php?page=Thread&postID=136451#post1 36451
    Quote Originally Posted by 'Macaroon',index.php?page=Thread&postID=136443#pos t136443
    The bar target feature is meant to hide/show a bar on unit existence. If you do not want a bar with this behavior, then just make your macros with the targeting info you need and don't use the bar target feature.
    That's the whole reason for the bar target, to not have to write all these macros

    But i'm used to it now and i couldn't be happier.

    Already seeing ways i can use this feature to really customize my 5box setup - it will be sweet.

    :love:
    Then you would change the buttons to type "Action" and they will "listen" to the target set on the bar :thumbup:

    Macros take their targeting info from macro code only. I am working on a feature that may auto-write macros based on options like these, but for now, use action buttons
    Buy Maul a Coke!

    I want to fix the bug and/or add the feature you requested...but I am sooooo sleeeeeepy...

    /yawnstretch

  2. #52

    Default

    Quote Originally Posted by Macaroon',index.php?page=Thread&postID=135302#post 135302]Hello all, Maul here...yeah I have been lurking for a bit. Unfortunately for me "Maul" is taken on this forum X(

    Anyhow, I will try and answer some of the questions here.

    @[url='http://www.dual-boxing.com/forums/index.php?page=User&userID=11294
    dbick[/url] - #1 - Macaroon, like its predessessor Trinity, is a different beast than other bar addons. Each state contains its own unique set of buttons. Therefore, in order for there to be buttons when you switch states, you must add them to that state. This allows each button to be unique and offer much flexibility.

    #2 - Bar targeting used to be a simple matter, at least in Trinity In Macaroon, any button set to type "action" will follow the target set for the bar. However, macros only follow the targeting via the macro code they contain. So, that means you can have a bar hide/show based on unit existence, but any macro buttons on that bar will need to be written for that target...unless, of course, you set the buttons to type "action"

    @Metalocalypse - When you are in an edit mode, the buttons have special frames covering them for editing purposes. Spells currently cannot be placed on them while in an edit mode. Once out of edit mode, it should not be an issue. I will be adding a feature when you pickup a spell or macro, the special frames will hide themselves temporarily.

    Please note that Macaroon is still a "beta" addon. I am still working on getting all features working fully.
    Totally loving this addon even though I haven't used it to it's full potential. I LOVE how I can now use large macros and put the macros right into the button. No more using bliz macros. Also, no more navigating that crappy key binding gui. This is just a boxer's dream as far as I'm concerned.
    Dana Pain
    Legion of Boom
    Kil'Jaeden



  3. #53

    Default

    Quote Originally Posted by 'Macaroon',index.php?page=Thread&postID=136454#pos t136454
    Then you would change the buttons to type "Action" and they will "listen" to the target set on the bar :thumbup:

    Macros take their targeting info from macro code only. I am working on a feature that may auto-write macros based on options like these, but for now, use action buttons
    Yep that is what i use, and if you could have an option to toggle "Hide bar if target does not exist" - it would be even cooler

  4. #54

    Default

    Quote Originally Posted by 'cairnz',index.php?page=Thread&postID=136463#post1 36463
    Quote Originally Posted by 'Macaroon',index.php?page=Thread&postID=136454#pos t136454
    Then you would change the buttons to type "Action" and they will "listen" to the target set on the bar :thumbup:

    Macros take their targeting info from macro code only. I am working on a feature that may auto-write macros based on options like these, but for now, use action buttons
    Yep that is what i use, and if you could have an option to toggle "Hide bar if target does not exist" - it would be even cooler
    I asked the same thing on wowinterface lol. He told me its possible and to make a feature request xD

  5. #55

    Default Tryin to make a macro more than 255 characters...

    I


    'm trying to set up the focusless system. My toons are named shockershama-e. Using Macros:
    Bind this Macro on each toon to ‘i’ :

    /assist
    [mod:ctrl,mod:shift,nomod:alt]ToonA;
    [mod:ctrl,mod:alt,nomod:shift]ToonB;
    [mod:alt,mod:shift,nomod:ctrl]ToonC;
    [mod:ctrl,mod:alt,mod:shift]ToonD;
    [mod:ctrl,nomod:alt,nomod:shift]ToonE
    /cast [harm] Lightning Bolt
    /targetlasttarget
    with it, I exceed the character limit. How can I make a 255+ character limit macro with this?
    I'm using the tutorial here:
    http://www.dual-boxing.com/wiki/inde...aderless_Setup

    Thanks.

  6. #56

    Default

    Picked up Trinity when I first started multi-boxing and since then I've moved to using it for some of my solo characters. So like others have said, thanks for making these addons.

    When (hopefully) anchor buttons get put back in I really will be a happy bunny 8) .

  7. #57

    Default

    Maul, my fiance's bars still won't import with the Trinity importer. I updated as late as yesterday and tried to import her bars again and they will not come over on any of her characters. It's not even blowing an error. So odd because I've imported 3x 5 man teams with no problems. Is there anyway I can send you her saved variables to check it out?

  8. #58

    Default

    Quote Originally Posted by 'Macaroon',index.php?page=Thread&postID=135625#pos t135625
    To everyone who just posted in this thread to say hi and thanks - :love:

    /warm fuzzies
    Hi and Thanks

    I've been a Trinity user for god knows how long and was kinda annoyed it's development halted.
    Macaroon makes up for it tho.
    Real-Life is overrated,
    in the end we all die and our family will be like "can i haef your stuff"

    Singleboxing WoW
    2box Eve: Umpha & Lumpha

  9. #59

    Default RE: Tryin to make a macro more than 255 characters...

    Quote Originally Posted by 'delafoo',index.php?page=Thread&postID=136713#post 136713
    I


    'm trying to set up the focusless system. My toons are named shockershama-e. Using Macros:
    Bind this Macro on each toon to ‘i’ :

    /assist
    [mod:ctrl,mod:shift,nomod:alt]ToonA;
    [mod:ctrl,mod:alt,nomod:shift]ToonB;
    [mod:alt,mod:shift,nomod:ctrl]ToonC;
    [mod:ctrl,mod:alt,mod:shift]ToonD;
    [mod:ctrl,nomod:alt,nomod:shift]ToonE
    /cast [harm] Lightning Bolt
    /targetlasttarget
    with it, I exceed the character limit. How can I make a 255+ character limit macro with this?
    I'm using the tutorial here:
    http://www.dual-boxing.com/wiki/inde...aderless_Setup

    Thanks.
    Are you creating the macro in WoW's default macro editor, or using the one built into Macaroon?
    Everquest II - <Pain for Glory> on Nektulos Server
    (Shadowknight: Uhmono| Inquisitor: Blyssia | Warden: Wysh | Defiler: Gahealju | Troubador: Moxia | Warlock: Phyrloc) X 51
    (Guardian: Tukilu | Templar: Ajechu | Warden: Fayanna | Conjuror: Akaesia | Troubador: Lollah | Warlock: Onona) X 27-ish[/align]

  10. #60

    Default

    I migrated from Bartender (which I used as a solo-boxer) to Trinity and was completely floored. I'm a heavy macro user (integrated /assist macros in all of my dps buttons) and the standard /macro slots weren't cutting it because I also happen to be an altaholic Character-macros + general macros would be filled by one 5-boxing group.

    In any case, it also let me not have to worry about the length of character names or whether or not I wanted to stay within the character limit on macros -- complete godsend!

    I migrated over to Macaroon and, while it did take a couple hours per team to get all of my macros rewritten (I didn't much care for the trinity->macaroon migrator as it didn't quite migrate correctly -- I would be missing an entire bar and many macros) -- I do appreciate the efforts and I like the new UI.

    One comment -- when I was raiding with Trinity I would sometimes have time (during trash pulls, for instance) where I wanted to tweak a macro for a particular boss (purge dark fiends on m'uru for example) but I'd be in combat thanks to my guild's method of chain-pulling trash. Is there a way to turn off the "lockdown during combat" setting (on macaroon) so that I can still tweak my UI settings while in combat?
    TBC/Wrath Multiboxer: Velath / Velani / Velathi / Velatti / Velavi / Velarie [Archimonde (US-PvP)]

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