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  1. #1

    Default New Skillzzzz....

    Wonderin if we get these new goodies this patch....Fire Nova totems aoe stun for two seconds...Thunderstorm knocks back and does aoe damage on a 45 sec cd...will these spells/improvements be available tomorrow after patch? This will help me TONS with dealing with melee dinging my 4 Ele shammies. Two great spells to RoundRobin with Keyclone. For once I wish I was ally think of all the peeps I could knock off the bridge lolz. My guess is tomorrow we get these two but not Hex since its a 80 spell. Nova and TS are talents, so Im crossing my fingers. :thumbsup:

  2. #2

    Default

    Well, this is from the General WoW Forums:

    "This Wednesday there will be an extended maintenance to apply patch 3.0.2. Please note that all European realms will be offline from 02:00 until 14:00, Paris time (CEST).

    Thank you for your patience and understanding."

    I belive that the Fire Nova Totem has a movement reducing effect instead of the stun (that was originally implemented). Correct me if I'm wrong here.
    Xodo
    Arupt Vrupt Wrupt Xrupt
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    Mazrigos EU

  3. #3

    Default

    the nova totems no longer do a two second stun. We been had once again.
    The Blues Brothers of Emerald Dream: Kutetsu, Relinian, Relvin and Relv

  4. #4

    Default Fire Nova Totems...

    .....You are probably right. I got my info off the wowinsider article skill mastery section which I though was current. Guess not. :thumbdown:

  5. #5

    Default Patch notes say...

    2 sec aoe stun, so apparently this is a go as of 9am est. sweet!

  6. #6

    Default

    The 2 seconds stun was removed then reverted back, so it'll be there. It's a pretty nice ability, but after testing with Thunderstorm, both are amazing.
    FFXIV - Aether - Sargatanas
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  7. #7

    Default

    i take it people will go immune to the stun after 2-3 of them go off if not would this be good on cast sequence to keep melee in check!?
    5x Hunter-Avoïd, Avoîd, Avoìd, Avôid, Avöid--Bleeding Hollow server
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  8. #8

    Default

    Quote Originally Posted by 'voodoo5903',index.php?page=Thread&postID=134294#p ost134294
    i take it people will go immune to the stun after 2-3 of them go off if not would this be good on cast sequence to keep melee in check!?
    Saw nothing about that. So far it really looks like a 8sec shaman stunlock And 8 sec is really long

    Ellay, since you've tested it am I wrong or it could be the end of the boring hit and run of melee classes?

    Thanks
    10 Boxing - Grim Batol EU - Is Multiboxing
    Lvl 80 - Prot Paladin/Unholy DK/4 Elem Shaman
    /Shadow Priest//Fire Mage/Rest Shaman/Rest Druid

  9. #9

    Default

    Unless the diminishing returns mechanic has changed, the player will become immune after the third stun and the second and third will only be 1 second stuns so unfortunately no stunlock for us, but at least some much needed protection against melee.

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