Awesome, ty. Two questions: What can be done to streamline double melee combos (namely the issue of having 1 stand around stupidly waiting for the mob to be in range, which is particularly bad when certain mobs run away)? Also, the turn-in mod; does it do what I think it does? What I'm hoping is that it'll make it so I don't have to tab back and forth to turn quests in and that it would direct one to turn in what the other has turned in, but that is just wishful thinking on my part.
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