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  1. #41
    Member valkry's Avatar
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    I don't know about you guys, but when I start a subscription for another game, I'll still play wow too, I won't stop playing it lol. It's not impossible to play two games in the same period, switching between them as you get a little bored of one.
    Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer


  2. #42

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    Quote Originally Posted by 'valkry',index.php?page=Thread&postID=132373#post1 32373
    I don't know about you guys, but when I start a subscription for another game, I'll still play wow too, I won't stop playing it lol. It's not impossible to play two games in the same period, switching between them as you get a little bored of one.
    I see blizzard offering a package sub for d3 and wow.

    As for the wow dominance I think quite a few pvpers will eventually quit wow for darkfall online.
    glo.......80 Prot Pal.....deathglo....80 DK..................
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  3. #43

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    Ok, so from what information has been disclosed regarding D3 it's just a multiplayer hack and slash like D2/D1. While it's definitely going to be a fun game...there is no persistent world, it's not an MMO. It's just a fun multiplayer game. Addicted MMO players do not jump ship from their current MMO every time a new non-mmo game is released

  4. #44

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    WoW has maintained dominance through the fact that there is ALWAYS something to do in the game, and it is almost always pretty fun.

    That, and no one else seems capable of pulling off a production schedule that will get a game released quickly and with a high quality that is easily accessable by anyone with a computer.

  5. #45

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    Quote Originally Posted by 'Suvega',index.php?page=Thread&postID=132170#post1 32170
    I dunno, not to be a douche but I guess when I read a post declaring why WoW will continue to be successful, I expect something new or insightful.

    Your argument on why wow will continue to dominate has no factual merit, and only supporting statement is that it supports many play styles, which are also available in many of WoW's competitors: Age of Conan, Warhammer, Etc.

    All of these aspects you list have also been apart of WoW since inception, so I fail to see anything new or insightful in the post.



    For comparison sake, I offer a similar argument:

    iPhone will continue to dominate the cellphone market today, and in the future.

    With a smooth ui, fun animations, and the ability for developers to add additional content, iPhone will stay in a dominant position.

    Sometimes it sufferes from a security flaw or two, but the UI is very clean and fun to play with.



    ?? Whats the point in reitterating what everyone already knows. /shrug.


    Your comparison isn't valid. WhoTF cares about an iPhone? How many iPhones have been sold compared to crackberries? Or even the crappy Verizon LG and it's iterations?

    You can't compare apples to cement blocks.

    edit: the WTF -> WhoTF, 'cause I use WTF for all my who, what, where and when's.
    Stormreaver, Horde

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  6. #46

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    Its rare something dies because of competition, its usually self-inflicted wounds - whether its the music business crumbling due to completely misresponding to online piracy (Napster), or the American car business misreading consumers in the 70s, or SoE completely failing to respond to the players in SWG. WoW is getting increasingly complex, going from 1-60 to 70 to 80, and going from easy to understand numbers to ratings, gems, glyphs, enchants, etc. They have been very good at responding to customers so far, but it would be easy to misstep and release a very buggy patch/expansion, make the game too complex/hard for average people, etc.

    Their big achilles heel is the slow content creation - right now there is little real competition in the MMO space, and has remained that way for the past 8 years. If Mythic can build up Warhammer to a good competitor, and Bioware can deliver with their Star Wars MMO, we shall see.

  7. #47
    Banned from Orbit
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    Quote Originally Posted by 'suprafro',index.php?page=Thread&postID=132483#pos t132483
    Ok, so from what information has been disclosed regarding D3 it's just a multiplayer hack and slash like D2/D1. While it's definitely going to be a fun game...there is no persistent world, it's not an MMO. It's just a fun multiplayer game. Addicted MMO players do not jump ship from their current MMO every time a new non-mmo game is released
    This is exactly right which is why Diablo 3 will not be a subscription based game.

  8. #48

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    Actually, even if D3 was a MMO and subscription based, players going from WoW to D3 would be a win from blizzards POV. Competing with yourself, by nature, doesn't really hurt you. (Eg, if blizzard kills wow, blizzard still wins. Blizzard only loses if some other company kills wow). In fact, they could even make more money off the WoW to D3 people by offering a blizzard pass a la sony.

    While its a loss for bragging rights...it doesnt really matter from the bottom line point of view.

    I personally doubt any MMO in existence will fail while it is still remotely profitable to run servers. Look at EQ. Or UO. Or simutronic's GS3 and Dragonrealms. (Not exactly MMO's, but they are subscription based online games that predate UO. Text based, kinda like a MUD but on a much larger scale and more elaborate. And still exist. I played DR not too long ago...Some of the people i knew there still play, and i quit before EQ came out.) Blizzard might decide to shut down wow due to personal integrity....but I doubt it. Most likely patches and stuff will just space out and servers will start to merge.

    Additionally, part of the reason (whether anyone admits it or not) for raising level caps is that it forces people (or atleast, encourages) them to move into new areas. Why hang out in outland if the level cap is still 60? Gear maybe. Or Risk vs. Reward...

  9. #49

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    Why will WoW continue to dominate? MMORPG's like it a bit rough :P

  10. #50

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    Quote Originally Posted by 'suprafro',index.php?page=Thread&postID=132483#pos t132483
    Ok, so from what information has been disclosed regarding D3 it's just a multiplayer hack and slash like D2/D1. While it's definitely going to be a fun game...there is no persistent world, it's not an MMO. It's just a fun multiplayer game. Addicted MMO players do not jump ship from their current MMO every time a new non-mmo game is released
    I agree, Diablo 3 is not subscription-based, nor is it an MMO - from the information available so far. Even while I'm playing other games I'm still subscribed to WoW, I was still subscribed to WoW when the game was released and when dungeons and Dragons was released.
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