Why World of Warcraft (WoW) will continue to dominate over all Massively Multiplayer Online Role Playing Games today and for the next few years...


Yes, World of Warcraft has been around for about four years now, but the game play is very smoothly written and designed. Coupled with the appeal to many different role playing gamers such as Player versus Player (PvP) and Player versus Environment (PvE) and the extensibility of expanding both the interface and macros, World of Warcraft has a wide variety of different play styles. Solo players, group players, multiboxxers, strategic raid players, WoW can be played in very many different ways.

From raid instances to epic PvP battles in the latest expansion due on November 13th, there will be many players holding on to their subscriptions.

WoW isn't perfect but after reviewing the latest MMORPGs released recently, there is nothing the other games have that WoW doesn't.

Having said the above, the most annoying WoW bug that still exists in the expansion is the one I call 'The graphics location bug'. This is where the WoW client thinks another player or creature is some where else in the game and it's really right next to the current player. The screen doesn't show the creature or player but the map may show a player far away. Never-the-less, WoW does have smooth game play even if you're boxxing 36 WoW clients on 11 computers over a high speed cable Internet connection through a router.