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  1. #1

    Default WOTLK Shaman Changes

    Tidal Waves -- Riptide now also procs this effect.
    Riptide -- We're going to increase the initial healing component.
    Storm Reach -- now called “Elemental Reach” and includes Lava Burst.
    Improved Fire Nova Totem - Increases the damage done by your Fire Nova Totem by 10/20%, and your Fire Nova totem has a 50/100% chance to stun all targets damaged by your Fire Nova Totem for 2 sec.
    Thunderstorm -- We will probably boost the mana return to 8% of total mana. That seems more in line with similar effects. We talked a lot about buffing its damage, but decided that may not be a good idea. With its short range, it isn't a great rotational spell for a raiding Elemental shamans, and making you run up to hit a boss and run back is giving up a lot of cast time. Instead we're going to try to keep the damage and knockback more situational (in PvP it will get used a lot) and make the mana return the big PvE raiding focus.
    Maelstrom Weapon -- We have a concern that the proc per minute frequency is too often. According to our numbers, it's balanced for a two-handed weapon and a bit generous for a dual-wielder. However, this would be a nerf to Enhancement dps overall that we'd have to make up elsewhere, and it seems to be a fun change shamans are enjoying. So we're going to let this ride for now. It's something to keep an eye on, but we aren't going to change it yet.
    Lava Burst and Lightning Bolt -- And now for a few words on Elemental damage. One of the things we were trying to do to make Elemental dps more interesting was to have a Lava Burst + Flameshock variant. We also themed some new deep talents to support this play style. The problem is that lightning still seems to do more damage than fire, which in turn makes the new talents feel lame because they benefit fire and not lightning.

    Now we think that Lava Burst is doing appropriate damage for its cost and if anything Lightning Bolt and Chain Lightning are a little too good. (Remember they benefit from Curse of the Elements and similar spells now.) However, nerfing lightning would make it harder to level as well as making 3.0.2 kind of brutal for Elemental shamans, since Lava Burst is level 75. Hurting lightning would feel like a flat out nerf, and even though you'd partially make up for it at higher level, overall we think this would feel, um, yucky. So no big changes to lightning spells.

    We talked a lot about just buffing Lava Burst and a deep fire-based talent or two. This will make Lava Burst too good on paper, but it might work out okay in the game itself. We'll just have to see. We aren't 100% sold on this course of action, so I'll update when we decide for sure.

    Once again, these decisions were the consensus of our design team, so please don't give me the credit. In fact, if there are any changes you specifically don't like -- those I had nothing to do with
    [align=center]( Siinaa, ssina, siina, ssiinna )
    Level 80 Almost got glad duelist title. lol.
    www.doghousesystems.com

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  2. #2

    Default

    that really conflicts with the newest undocumented patch notes
    • Improved Fire Nova Totem doesn't have a chance to stun targets anymore and will reduce their movement speed instead.

  3. #3

    Default

    All the information I have read about the fire nova totem includes the two seconds stun, I'd be disappointed if this ability was scrapped. As it is I'm greatly disappointed by the nurf to lightning bolt regardless of the Warlock and Druid buffs.
    Torrla & the Torr'etts - Torrta, Torrba, Torrma, Thorra- Inspiring Presence - Thanks to RAF, presenting Moppsy & Floppsy now performing with the Amazing Torr'etts

  4. #4

    Default

    I am a bit worried about this
    Improved Fire Nova Totem - Increases the damage done by your Fire Nova Totem by 10/20%, and your Fire Nova totem has a 50/100% chance to stun all targets damaged by your Fire Nova Totem for 2 sec.

    will we still have
    Reduces the delay before your Fire Nova Totem activates by 2 sec or is it just dmg increase?



  5. #5
    Member valkry's Avatar
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    Default

    Well, from that I can take away two things...lightning bolt isn't actually that good as the devs seem to think so lava burst must be lame. GG blizz...are they even listening to people who are raiding with ele shammies and getting low low dps?
    Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer


  6. #6

    Default

    I just found this:
    http://www.youtube.com/watch?v=fsTefpyN50s

    It compares an elemental shaman's dps with that of a balance druid. I don't know the exact conditions that were present while testing, but the conclusion is.. dismal.
    Shamans:
    Thallium, Caesium, Mangan, Vanadium, Gallium
    70____75____80
    Rajaxx EU-de, Horde.

  7. #7

  8. #8

    Default

    Yeah, it's too bad you rarely group with a warlock except perhaps in 25 mans. But we are ok with CoE!!

    What about when CoE isn't around, smart-alec dev?
    Multiboxing on Windrunner: Celz (BM hunter), Cyllan (tankadin), Kulzor (resto druid), Zugbug (elemental shaman), Cyllz (arcane mage)

  9. #9

    Default

    Current Imp Fire Nova totem just slows targets, but I'm pretty sure that is because the stun change didn't make it into the current build. I can't wait for the stun to be put in, so damn OP coupled with Thunderstorm.
    Tamas, Inirra, Jamac, Cereixa, Tetria

    http://www.youtube.com/tetriaeiou

  10. #10

    Default

    What a pretty avatar you got there, Nepida!
    Shamans:
    Thallium, Caesium, Mangan, Vanadium, Gallium
    70____75____80
    Rajaxx EU-de, Horde.

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