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Thread: Top 20 ~!

  1. #1

    Default Top 20 ~!

    *Queues* up some random music ~!



    Top 20, I'm back!~ and I'm stronnngggerr than eva before !! dum dum... ya you get the point.

    So many teams now run double healer / triple dps - which makes life so much easier. There hasn't been a game since 3.0.8 that I felt I couldn't win which is superb! because pre patch eye gouging was considered a better option!

    I'm thinking about remaking the team since it's supposedly easier to gain the rating once you've been up there to get rid of this nasty win/loss record I have, 68% just doesn't look good when I have almost 80% win rate after the patch I guess it's all about perception.
    FFXIV - Aether - Sargatanas
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  2. #2
    Rated Arena Member
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    Apr 2008
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    351

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    Gz m8

    Now come with the movie you promissed :P

  3. #3

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    Wow man, grats. I didn't think I'd live to see such days!!! If you are getting almost 2K already, that means I might be ready to keep my 1500 rating.
    Sweet* teams - <unGankable> - Kil'Jaeden US Alliance - 10x Shamans, 9x DKs 1x Pally, 10x Drews

  4. #4

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    hurray maybe i wont quit after all /grumble
    5x Hunter-Avoïd, Avoîd, Avoìd, Avôid, Avöid--Bleeding Hollow server
    If You Don't Stand For Something, You Will Fall For Anything!

  5. #5

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    You might as well keep the same team.

    The whole point of them changing this system is because they want a 50% win ratio once you reach your max HR. So you are really doing yourself a disservice by starting over. Those teams that have a high win ratio like 45-9 means they played before these changes and have not played since. So even if you started over and went 30-0 up to your current 1940 HR, You would then be harshly penalized for losses and gaining 0-4 wins and 20+ losses since you cant win them all. Until eventually you had a 50-60% win rate.

    I guess if you just wanted to get to 2k to get a nice win ratio if you just planned on stopping there, but over time when you reach you max HR it evens out.

  6. #6

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    That's great to see that it's totally possible.

    Currently, I've been struggling since WOTLK to barely maintain a 1500 rating, however I haven't taken arenas that serious as I either do them with all 5 of my shammys or sub in a real life friend / resto druid. I'm finally capped with all the welfare pvp gear and now need some ratings in order to upgrade gear, so I want to start playing a little more serious.

    I'd like to hear more about your choice of using a paladin over the other healing classes and some strategies that you are using. In addition, what glyphs are you using?

    The biggest issue that I have is my starting location on the various maps. It seems like ring of valor is the only map that I have a chance to get all my totems put down before I'm being zerged. I have a hard enough time just getting to a location that doesn't pin me down and usually by the time I drop my first set of totems, I already have the opposition on top of me. Blades edge, I typically try to get on the start of the bridge, but if they are all mounted and charging in, I'm lucky if I can get my first set of totems out before they are on top of me. Should i not worry about my starting location and just set up my totem farm in the default starting positions?

    The worse teams I've faced have multiple mages or multiple hunters where they pillar hump by continually shoot off instant casts and then move back out of LoS so that I can rarely ever get off a CL, LB or LvB. I'm curious how you over come this, as these matches are by far the most frustrating ones.

    Thanks!

  7. #7

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    Very well done..

    Now tell us all your secrets!
    “Is God willing to prevent evil, but not able? Then he is not omnipotent.
    Is he able, but not willing? Then he is malevolent.
    Is he both able and willing? Then whence cometh evil?
    Is he neither able nor willing? Then why call him God?”
    Epicurus

  8. #8

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    Standard rule of thumb is to drop all your totems in the starting area in case of a rush, besides that a paladin prevents a rush on several maps with crusader aura allowing you to get there very fast. I really don't have that issue with people rushing me, it's usually a mistake on their part. I have the opposite problem where they don't want to attack me

    Paladins overall are just incredibly synergistic with our combo, from the concentration aura to the bop to the biggest one of all Bubble! , their heals hit really hard, beacon of light is amazing and the holy light glyph is superb.
    FFXIV - Aether - Sargatanas
    Twitch - https://twitch.tv/multidayz
    Youtube - https://www.youtube.com/c/Multidayz

  9. #9

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    Quote Originally Posted by 'Ellay',index.php?page=Thread&postID=175622#post17 5622
    Standard rule of thumb is to drop all your totems in the starting area in case of a rush, besides that a paladin prevents a rush on several maps with crusader aura allowing you to get there very fast. I really don't have that issue with people rushing me, it's usually a mistake on their part. I have the opposite problem where they don't want to attack me

    Paladins overall are just incredibly synergistic with our combo, from the concentration aura to the bop to the biggest one of all Bubble! , their heals hit really hard, beacon of light is amazing and the holy light glyph is superb.
    I don't know Jeff. I am thinking 5 DKs could give you a run for your money =)
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  10. #10

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    Nice to see that you're advancing that much
    Clash of the Titans
    Almost Done -.-
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