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This is quite annoying, I spent quite a long time creating a "sonar ping" addon to get myself in sync with this stupid new method of casting spells. I don't see any good support for this since various spells have different cooldown triggers it seems (nerf hammer of wrath)
It definitely makes combat seem melee is a lot like LOTRO where everyone fights like a Paladin (simple auto attack, and a buffing of your 'attack mode' with a spell) versus the arcade like feel WoW has had for melee.
ShadowStep -> Sinister strike, oh sorry pressed SS to soon 1.5 second delay.
Unloading everyone upfront for mages/locks? PoM, Pyro, fireblast, cone of cold, whatever ... most likely going to PoM your fireblast but between the two your going to have a 1.5 second extra delay. Why? Because you pressed pyro to fast between PoM and fireblast like you have for the last few years and you get a 1.5second hit for doing that and the fireblast comes off.
Sunder Sunder <needless pause because I pressed sunder to fast> Sunder Sunder.
Playing the game at 300 baud sucks.
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