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  1. #11

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    Quote Originally Posted by 'Barman',index.php?page=Thread&postID=130191#post1 30191
    I am curious to know how you run up the sieges? Some castles a really difficult to run up with the long follow distance :-) Moving the alts individually? If there are players defending the castle you might lose some seconds, arent you?
    What do you do if eg in the lava scenario (tier 3) your runepriest gets kicked in the lava? How to get your guys together again if the fight moves on to another place?

    Well at least knockbacks doesnt break follow and facing is no issue.
    this is where AoE's become useful. you dont have to run up the ramp, you only have to position yourself at the base, in the corner, and target people that move within your field of view at the top of the ramp (which they always do).

    ill post videos at some point. you will see how i set things up and deal with positioning.

  2. #12

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    Quote Originally Posted by 'Gorthu',index.php?page=Thread&postID=130196#post1 30196
    Are you boxing with 3 computers or are you running 2 accounts (at least) on one computer? If you are running 2 accounts on one computer, what are you using for key passing? If it is HKN, can you post your script?
    im using HKN on multiple PC's. unfortunately i havent found a software solution that allows you to broadcast to clients on one PC without pulling the window into focus. i tried running two accounts on my notebook and its just not playable having to wait 2 seconds every time you hit a key for the windows to switch.

    keyclone tells me support for WAR is on his list of things-to-do, though.. but its not a high priority since he hasnt seen much demand. so, if anyone is interested in WAR keyclone support, let him know the more people that want it the higher priority it will get, i assume.

  3. #13

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    With 4 ranged classes you of course wont die that often (unless you are being overrun and all die). But what do you do when it happens that only 1 or 2 of your character dies? Eg I could play quite good with tank and the dd parked a little bit behind, especially because of the guard buff. But if only one dies things get complicated: to fight on one screen and to run back to the fight on the other screen.

  4. #14

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    if one of my BW's dies its quite easy to aoe root, back up a bit and rez him. rez casts surprisingly fast.

    if the runepriest dies, i pretty much just suicide bomb the BW's and take out as many squishies as i can before they die. i often fill the extra 2 spots in my group with some guildmates (archmage and shadow warrior) and its amazing how survivable the group can be. weve had big PvP fights where ive ressurrected and healed up characters in the group 4-5 times during combat, and kept them fighting. in a couple of levels my runepriest gets an AoE knockback that, with tactic, adds a 10 second 40% snare. that spell will be absolute gold combined with 3 roots. melees wont even touch me. casters die so fast to my focus fire that theyre really not much of a threat (though this may change at higher level, fighting organised guilds that know how to /assist train).. but everyone dies to the assist train.

    the only time i really die in scenarios is when the second group im working with sucks and i get steam rolled by 10 people.

  5. #15

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    It's annoying!

    These multiboxers are just farming as they are always 'crap' at the pvp (well in WOW anyways).
    Ahahahahahaha!
    Darkerdecay - 80 DK, Spadoodle - 80 Priest, Fierykitten - 80 Mage, Smïtten - 80 Pally, Boofey - 80 Druid (Caelestrasz)
    Oogajigga, Oogajagga, Oogajogga & Oogajugga ~ Troll Shaman (Caelestrasz)

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