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Thread: PvE Progress

  1. #91

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    pally and 4 shammies,
    sm cleared completly at lvl 38 and

    uldaman at lvl 39 (which is a breezzeeee to do and gave lots xp, too bad the lasts quests to complete (the disc quest) is lvl 40 :< so prolly going back one time to that one (on the pally it gave about 16k xp just for that quest, so its worth it ).

    After ulda had to do some quests to get my mounts, I have those now so tonight its party time in ulda/badlands/hinterlands/zf ? :P

  2. #92

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    Finished Sunken Temple tonight. I started running the instance at 47, and I was 49 by the time I had cleared all of the bosses. Seems like a fun instance. The most annoying part was the guys that fear leading up to Jammal'an; the prophet was anticlimactic. Shade of Erranikus was easy with all the voidwalkers to keep aggro off the squishies. Summoning the avatar of Hakkar was a pain, but killing him was also easy.

    Did I mention I love my voidwalkers? :D

    Characters: 1 holy priest, 4 demo warlocks
    Level: 47 at start, 49 at finish (I had to do a few separate runs due to time constraints)
    Easy spammable /click /castsequence macros - http://multibox.me

  3. #93

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    RFC - Level 15
    SFK - Level 18 - I was told it couldn't be done! (well I've only killed 3 bosses, haven't had time to go all the way through yet)
    Whisperwind - US - Alliance
    5x Human Death Knights - all level 120
    1x Human Paladin for LFD: 120
    Bleeding Hollow - US - Horde - [On the Bench currently]

    5x Orc Death Knights - 1 x 90 + 4 x 60s
    1x Blood Elf Paladin: Level 67 - Healer for 5 man LFD

  4. #94

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    Update on my progress. Hit lvl 70 w/ 11 days played (I raid frequently on my other 3 70's) on my 2 pally 3 mage combo.

    Cleared Mana Tombs at 66
    Quested a bit from 66-68 to build some cash reserves since I didn't want to drain my JC'ers cash for all their flying mount
    Cleared Durnholde at 68
    Cleared Sethekk at 69
    Cleared Mechanar, Shattered Halls at 70.

    Edit: Spent 4 hours in Blasted Lands letting the "invulnerable" mobs hit my mages to get their defense skill from almost nothing to 345+, they kept getting wtfpwned in SL by the Felguards.

    Haven't hit any of the other 70 instances since I'm still trying to get some drops from Mech/SH
    5 Characters, 3 computers - Madoran

  5. #95

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    Not much progress to report (only been at it a week) but here goes:

    First RFC attempt: 5x Lvl 11 Hunters w/ boars.

    Result: Wipe on first trog pull.

    Conclusion: Need to modify my pull sequence.

  6. #96

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    Scarlet Monastery full clear at level 38.

    Uldaman full clear at level 39.



    ZF here I come! (After a few more uldman and sm runs of course). Gotta farm armory for Herod.
    The poetry that comes from the squaring off between,
    And the circling is worth it,
    Finding beauty in the
    dissonance


  7. #97
    U JELLY?! Toned's Avatar
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    Nov 2007
    Location
    Salt Lake City, Utah
    Posts
    1588

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    With my 5 shaman setup this is what I've currently done:
    Code:
    Dead Mines:
    Stockades:
    Gnomer:
    Scarlet Montasery:
    Uldaman:
    Mara:
    Sunken Temple
    BRD:
    Strat:
    Scholo:
    Ramparts:
    Blood Furnace:
    Slave Pens:
    Underbog:
    Mana Tombs:


  8. #98

    Default 5 Hunters (cause they said it cant be done)

    Shorty before Christmas, I parked my 4 locks + priest and started 5 orc Hunters on a pvp server. I have asked on a previous post what everyone thought of the viability of 5 hunters and the idea was not exactly thoght to have much hope in instances past L50 and it was said PvP would be hopeless.

    Since then, we have made it to 60 (should ding 61 within minutes of next login). We have cleared BFD, SM (all), RFC, Mara...etc up to BRD where we did around 5 or 6 bosses then moved to BC skipping Scholo and Strat. We have started Ramparts and have taken down first 2 bosses and working on Nazan (need to work of fire pots).

    I am not 100% sure why this team was thought not to have a chance. My thinking was that 5 hunter pets more then equal 1 tank. Hunters have a variety of crowd control methods such as traps and FD to get aggro back on pets. We have massive DPS which I am hopeing will make up for the medicore healing this team offers. Someone said pets would be 1-2 shotted by later bosses and I just knew from past hunters I played that this was not true.

    Up to now, bosses have been very easy. I honestly cant think of a boss where I lost a single pet. Pulls of 5 are the challange of this (or any team). We focus first on cloth wearers, and make use of above mentioned crowd control. Wipes tend to come from bad pulls, or unseen patrolls.

    As for PvP, I see the biggest problem for this (or any team) will be a fear bomb. But, what team does not have problems vs this? And, I plan to make things as difficult as possible to get close enough to do it. 5 traps, pets on aggressive, tracking...etc. We did some WSG early on, had fun...but, decided to hold off and focus on 70.

    I will be getting fraps soon and will post some vids of our advances. With 2 bosses down in Ramps...we have beaten the expectations and time will tell how far we can go....and no matter what, this is the most fun I have had playing WoW (thank you Bradster for getting me hooked)

    Thanks for reading, and a big thank you for all the help every one has given me getting all this set up.

  9. #99

    Default RE: 5 Hunters (cause they said it cant be done)

    Quote Originally Posted by 'Zenthor',index.php?page=Thread&postID=31558#post3 1558
    Shorty before Christmas, I parked my 4 locks + priest and started 5 orc Hunters on a pvp server. I have asked on a previous post what everyone thought of the viability of 5 hunters and the idea was not exactly thoght to have much hope in instances past L50 and it was said PvP would be hopeless.

    Since then, we have made it to 60 (should ding 61 within minutes of next login). We have cleared BFD, SM (all), RFC, Mara...etc up to BRD where we did around 5 or 6 bosses then moved to BC skipping Scholo and Strat. We have started Ramparts and have taken down first 2 bosses and working on Nazan (need to work of fire pots).

    I am not 100% sure why this team was thought not to have a chance. My thinking was that 5 hunter pets more then equal 1 tank. Hunters have a variety of crowd control methods such as traps and FD to get aggro back on pets. We have massive DPS which I am hopeing will make up for the medicore healing this team offers. Someone said pets would be 1-2 shotted by later bosses and I just knew from past hunters I played that this was not true.

    Up to now, bosses have been very easy. I honestly cant think of a boss where I lost a single pet. Pulls of 5 are the challange of this (or any team). We focus first on cloth wearers, and make use of above mentioned crowd control. Wipes tend to come from bad pulls, or unseen patrolls.

    As for PvP, I see the biggest problem for this (or any team) will be a fear bomb. But, what team does not have problems vs this? And, I plan to make things as difficult as possible to get close enough to do it. 5 traps, pets on aggressive, tracking...etc. We did some WSG early on, had fun...but, decided to hold off and focus on 70.

    I will be getting fraps soon and will post some vids of our advances. With 2 bosses down in Ramps...we have beaten the expectations and time will tell how far we can go....and no matter what, this is the most fun I have had playing WoW (thank you Bradster for getting me hooked)

    Thanks for reading, and a big thank you for all the help every one has given me getting all this set up.
    Yep, my 4 hunters has been progressing great....and I only have 4! I'm always wondering what is gonna happen when I run ramparts with only 4. I'll probably have to wind up powerleveling a 5th person, either pally or priest.

    I did a little pvp at level 29. Was rocky at first, but wound up at the top of the list in kills every game. Granted we never capped flags and wound up losing every game, but killing people superfast is my main goal. Ha ha ha.
    The poetry that comes from the squaring off between,
    And the circling is worth it,
    Finding beauty in the
    dissonance


  10. #100

    Default

    Attumen down
    Moroes down



    1x resto shaman / 3x ele shaman / 1x prot paladin = Vyndree
    1x holy priest / 3x fire mage / 1x prot warrior = Suvega


    BTW, Attumen dropped the horse mount.

    http://v-boxing.net/blog/vboxing.php...attumen-moroes
    TBC/Wrath Multiboxer: Velath / Velani / Velathi / Velatti / Velavi / Velarie [Archimonde (US-PvP)]

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