Quote Originally Posted by 'Fursphere',index.php?page=Thread&postID=12845#pos t12845
If I play long enough during one sitting, this is bound to happen to me.

My RUN key is "\" on main, unbound on others. I rarely use it. It always happens in combat, when I'm hitting "F" (my /follow /assist key) to re-position my shammies for melee combat.

Like, I'll strafe to the side/behind the mob with my main, then hit the key to get the alts to move back into melee range, when one of them will just take off. Its almost like its a bug with the /follow command in combat or something.

I think I'm going to try and seperate my /assit and /follow keys (maybe use "T" for /assit) to see if that cures the problems.
This is similar to my experience. To me it feels like a /follow bug. It happens in combat when I hit my /folllow /assist macro. Especially frequent with my Pally/Rogue combo since I'm always hitting follow trying to reposition the rogue(clone) to get in melee range with the mob.

If I hit the macro again quick enough, /follow seems to kick in properly and the rogue returns to the pally.

Setup:
2chars, 1 PC, both windows full screen, keyclone, multiboxer2 (also happened when I used twoboxtoolkit before MB2 came along and kicked it's butt ). Auto-run mapped to "," but not passed by keyclone. Only movement keys passed are left/right arrow (for rotating caster clones) and they're unbound on the main.