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  1. #31

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    for the first time last night I had just ONE of my toons run off on her own. Always before it would be all the alt-toons. Interesting.

  2. #32

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    Quote Originally Posted by The IT Monkey
    for the first time last night I had just ONE of my toons run off on her own. Always before it would be all the alt-toons. Interesting.
    Most of the time I have all 4 of them run, but every once in awhile I will have just one run off.
    Umea, Oranisi, Docisi, Olivianis and Amial - 56 - Killrog
    Ive got Multi-Box FEVER, but it needs more cowbell !!!

    Intel Core2Extreme QX9770 3.2ghz OC'd to 4ghz
    8gig DDR2 1066 Corsair Dominator
    eVGA GTX275 892MB
    2x Seagate 500gb RAID 1
    2x Seagate 500gb RAID 0
    Antec P183 w/Antec Signature 850 PSU
    23' Samsung 2333(Main)
    22' Samsung 2223BW(Alts)

  3. #33

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    I am really relieved to know that I am not the only one experiencing this. When it happens to me I am usually pushing too many buttons (like when I am typing a chat message) to identify what sets it off. My Numlock is my autorun and it is usually well away from where I am typing when my boxed toons scatter to the winds. I am using Keyclone and playing all 5 toons on one box atm. Also, my numlock key is "do-not-pass" so there shouldn't be any way for me to make them autorun... and yet it is still happening on accident.

    I have found that hitting a key that triggers /camp on all my toons stops them from running... but then of course they are camping and usually at least one of the runners has gotten argo already.

    My computer is a 4200+ Dual core AMD with 2 gigs of ram. Just yesterday I upgraded to a new video card and havent had time to test to see if it makes a difference. Old video card was 7300 GS from Nividia.

    Anyway, knowing that others are experiencing this makes me feel a bit better about a solution arising Good luck everyone!

  4. #34

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    I've had this happen several times. They run at my main, pass my main, I hit /follow again, they turn and run at my main, run past my main, I hit /follow agian.... repeat until I miss a /follow and they are out of range and just run for the sunset (or sunrise or BFO MOB).

  5. #35

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    Quote Originally Posted by The IT Monkey
    I've had this happen several times. They run at my main, pass my main, I hit /follow again, they turn and run at my main, run past my main, I hit /follow agian.... repeat until I miss a /follow and they are out of range and just run for the sunset (or sunrise or BFO MOB).
    HAHAHAHA, I am soooo used to this scenario!!

    After a few hits of my follow macro they stop responding and just keep runnin. F@@@@@@CK!! :twisted:
    Umea, Oranisi, Docisi, Olivianis and Amial - 56 - Killrog
    Ive got Multi-Box FEVER, but it needs more cowbell !!!

    Intel Core2Extreme QX9770 3.2ghz OC'd to 4ghz
    8gig DDR2 1066 Corsair Dominator
    eVGA GTX275 892MB
    2x Seagate 500gb RAID 1
    2x Seagate 500gb RAID 0
    Antec P183 w/Antec Signature 850 PSU
    23' Samsung 2333(Main)
    22' Samsung 2223BW(Alts)

  6. #36

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    heapens to me to, but i even removed the bind from keybindings, toons start to run off to the right/above or left/above

  7. #37

    Default Temporary Solution

    **This maybe a temporary solution or just an adjustment in the 2.3 patch.**

    I have officially separated my assist/target/follow macro's. Now I have one assist/target and another simple /follow macro. I haven't had the run bug since I have changed it and I have logged a good 3-4 hours of gaming time. I usually get the run bug once or twice every hour. I also found that in splitting the macro I hit follow 95% less then I used too. Which led me to think that, maybe it's the frequency at which we are pressing or using the /follow macro in game(/follow)??

    Hopefully this works for the rest of us, but post here whether if it does or does not.
    Umea, Oranisi, Docisi, Olivianis and Amial - 56 - Killrog
    Ive got Multi-Box FEVER, but it needs more cowbell !!!

    Intel Core2Extreme QX9770 3.2ghz OC'd to 4ghz
    8gig DDR2 1066 Corsair Dominator
    eVGA GTX275 892MB
    2x Seagate 500gb RAID 1
    2x Seagate 500gb RAID 0
    Antec P183 w/Antec Signature 850 PSU
    23' Samsung 2333(Main)
    22' Samsung 2223BW(Alts)

  8. #38

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    I've always had my follow macro on a different key, and I only rarely had this problem. I haven't noticed it since 2.3, although I haven't been playing as much lately.

  9. #39

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    i've had this happen to me a few times now and appears to be a "stuck" key (not physically stuck ofc). The only way I've managed to stop them is individually by pressing the offending stuck-key.

    For me it usually happens when i'm straifing (using the E or Q key) whilst pressing W to run diagonally - resulting in my 2nd and 3rd chars running off sideways, sometimes in different directions (E stuck on one char and Q stuck on the other), it has also happened once with the W key getting stuck and once with my turn key getting stuck (resulting in my second and third chars spinning on the spot).

    I use Num Lock for autorun but always make sure broadcasting is off before doing so, it has happened when i have and haven't pressed autorun , as well as in and out of combat.
    I can also be sure it's not a problem with using numlock as it's happened with wow set up to use mouse button 4 to autorun.

    my setup is :

    Core2Duo 2.0
    2GB ram
    6800GTm 256mb (i use a laptop)
    a second 17" screen
    usb mouse
    Vista Ultimate
    has happened with a wireless and wired network

    cpu usage peaks at about 80-90%, memory usage at about 1.4gb
    fpsmax is set to 75
    fpsmaxbk is set to 20

    I use the latest version of keyclone and 3-box, with my main on the laptops screen and my two other toons on the external monitor (using maximizer)

    It has happened on both a 2mb Down/256k Up and a 8mb Down/512 Up connection. lowest ping it's happened with is 90-100, with the highest being 180-200.

    the strangest thing though, is that whilst sometimes when i re-press my follow macro the toons run towards me, straight through me and carry on, other times they wil simply run towards me then start running round me in circles whilst im stood still, at the same distance from me as though they were both following and running forwards/sideways.

    my follow macro (if it matters and if i remember correctly) for the 3rd char looks like :
    /target [target=secondchar,nodead]
    /target [target=firstchar,nodead]
    /follow
    macro for my second char is the same without the first line.

    I don't really find it much of a problem, but when it happens in a main city it can make it harder to explain to people that your followers aren't in fact bots when occassionally they do seem to have a mind of their own :lol:

  10. #40

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    I might have found one reason for this runaway problem. I was doing some questing on some ogres in nagrand. This guys have an aoe stun. I then realized that each time all my chars got stunned while following, they started running away. Maybe others could confirm this.

    Edit:

    They have knockbacks, not stuns. Maybe that could be the reason.

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