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  1. #11

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    Deathknight pulls leader.
    You break follow.
    You melt deathknight x4 while running leader back.
    As you get your group back together a shaman sneaks in.
    Shaman casts thunder.
    You now have 5 separated characters.
    To your left is a rock.
    To your right is a hard place.
    What do you do?
    Kaegro/Unilia/Zaele's

  2. #12

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    > Look rock.
    The Zins - 10 Boxing
    Xzin, Azin, Bzin, Czin, Dzin
    Xyzin, Ayzin, Byzin, Cyzin, Dyzin
    Magtheridon - US

  3. #13

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    Quote Originally Posted by 'Naysayer',index.php?page=Thread&postID=123984#pos t123984
    You don't get knocked back very far. It seems no different than when tremor totem would take a second or two to clear fear off, and then we just hit follow again and blow them up.

    Now, it's the DK death grip that has me a bit worried. That's going to suck.
    ^^ I completely agree. As I've been sitting around planning how to hit season 5 full speed ahead, and considering what the new "beat-the-boxer" trick is going to be... its the DK pull that has me worried. I can switch mains with a focus assisting setup no problem... but losing your main screen character, and losing 3 seconds shifting PIP to the new character as your main gets pulled off Blades Edge Arena Bridge.... ouchies... seems to me like DKs are maybe the new KOS target in arenas.
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  4. #14

    Default

    Seems like the warlock port back to the rune location will be good for all this knockback fun.
    Physics 101- Gravîty, Måss, Enêrgy, Dîstance
    Kil'Jaden -Alliance

  5. #15

    Default

    Here's the question:

    Can you do anything about the expansion and what it will change?

    Here's the answer:

    No.

    Go, play, enjoy. When they change things, adapt and overcome.
    [> Sam I Am (80) <] [> Team Doublemint <][> Hexed (60) (retired) <]
    [> Innerspace & ISBoxer Toolkit <][> Boxing on Blackhand, Horde <]
    "Innerspace basically reinvented the software boxing world. If I was to do it over again, I'd probably go single PC + Innerspace/ISBoxer." - Fursphere

  6. #16

    Default

    Quote Originally Posted by 'Xzin',index.php?page=Thread&postID=124166#post124 166
    > Look rock.
    #The rock appears to be loose.

    So my question is who here knows what 'the thing your aunt gave you which you don't know what it is' is?
    [> Sam I Am (80) <] [> Team Doublemint <][> Hexed (60) (retired) <]
    [> Innerspace & ISBoxer Toolkit <][> Boxing on Blackhand, Horde <]
    "Innerspace basically reinvented the software boxing world. If I was to do it over again, I'd probably go single PC + Innerspace/ISBoxer." - Fursphere

  7. #17

  8. #18

    Default

    Law of change: adapt or die.

    Quote Originally Posted by 'Xzin',index.php?page=Thread&postID=124166#post124 166
    > Look rock.
    The rock looks like it could crush scissors.
    An inscriber walks in with paper.
    You lose.
    Kaegro/Unilia/Zaele's

  9. #19

    Default

    Quote Originally Posted by 'Zaelar',index.php?page=Thread&postID=124165#post1 24165
    Shaman casts thunder.
    You now have 5 separated characters.
    Last I saw, shaman knockback was only 6 yards. At such a short distance you wouldn't need to round your team up, you could just hit your follow macro.
    Outland EU - Orc Shamans: Toth[aeiou]
    Al'Akir EU - Night Elf Hunters: Venatrix[aeiou]
    Core i7 920 - Intel DX58SO board - 6GB Corsair DDR3-1333 - GeForce GTX285 1GB - 2x Dell 2407FPW LCD
    Windows 7 Ultimate RC 64-bit - Keyclone

  10. #20

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    Quote Originally Posted by Ozbert',index.php?page=Thread&postID=124300#post12 4300
    Last I saw, shaman knockback was only 6 yards. At such a short distance you wouldn't need to round your team up, you could just hit your follow macro.
    A common misconception. Even GMs get confused over the intended range.

    http://forums.worldofwarcraft.com/th...63&sid=2000#59
    TBC/Wrath Multiboxer: Velath / Velani / Velathi / Velatti / Velavi / Velarie [Archimonde (US-PvP)]

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