
Originally Posted by
Mirishka
Wougoose - good to know you are running better.
But as I posted above bandwidths are still going all out of wack with /follow on. Maybe your fix is limiting it just enough to not quite hit the disconnect threshold. Possibly a good work around, but not a true fix. The problem is in the game code itself.
Will play for a few hours later on with the fps capped and let ya know how it goes. When I tried it this afternoon I still got a follower disconnect and latency on the lead box was total shit.
Connect With Us