Quote Originally Posted by 'Coltimar',index.php?page=Thread&postID=122291#pos t122291
mitigation/threat is what my post said. Strength is a huge part of threat in WotLK, and it does offer some mitigation. Generally raiding Holy Paladins try to collect the majority of significant buffs as to extend their usefulness in raids. If you are a raiding, main tanking paladin you shouldn't worry about what buffs you can bring to the table as much as how much you can do your jobs 1) hold threat 2) soak damage.
Yes it did say that.
I'm saying it's a very poor defensive talent. This is true even with the 2:1 STR:BV change in WotLK... maybe upgrade it to 'poor' instead of 'very poor', but it's still going to be giving you less BV than some single T7 items will be giving.
I also believe it's unneeded for Threat, and having played a Paladin in beta I did not take and and did not need it for threat. I have ran both my L70 main with T4/T5/badge gear in the beginning instances, and a premade-respec-to-prot through a L80 instance without the talent. I did not have issues with holding threat off appropriately geared and non-bugged DPS. Yes, I couldn't hold aggro off the 4K DPS Rogue but that's a bug and will be addressed. I do know that most of the DPS and threat normalization is not done yet, but I still think it will NOT be needed. I see it as the counterpart to Deflection in the Retribution tree - a filler talent that allows people who aren't focusing on the tree some reason to put points into it. As Retribution spec I will definitely be picking up 5/5 Divine Strength, just like a Protection Paladin will most likely be picking up 5/5 Deflection, and Holy Paladin will most likely be picking up 5/5 Benediction.

I multibox, along with a lot of other people here, and *VERY FEW* people I know of are running multiple Paladins. And the fact is, in a 5-box, giving +10% stats to my DPS is a bigger boost to my survivability than +15% STR can ever possibly be, because the faster things die the less damage I take.