Quote Originally Posted by 'Shammadin',index.php?page=Thread&postID=120995#po st120995

- The only cool spell we get is Thunderstorm which is only used for damage, forget the knockback
The thing is, this is meant to be a defensive spell as well as a offensive spell, as Elemental Shamans had little means of getting a melee'er off them.

- Pretty much if you spec 60+ into ele, you are looking at +400-500 spell dmg and +5% spell crit bonus compared to what you have right now. Yes it means more damage but I already instagib people, i don't need more damage
They gave you more spell damage so they could tone down the spells as they are planning on giving you more to work with.

- Survivability is out of the question, with all of the new skills and talents classes got you are looking at 30-40% less surivavability as ele (Please remember I only have 180 resil)
Well, it was expected as Elemental Shamans may as well be mages in plate with the amount of armor you have with a shield on.

- Fully buffed I was sitting @ 1200 spell damage (That was really fun, 3000 damage Thunderstorms x 4 were fun)
And you're complaining about this?

- Blood lust now has a debuff which means you can't cast more than 1 every 3 min
Paladins can't shield themselves more than once every 1 minute. Mages couldn't Iceblock more than once every 30 seconds. These two abilities had people screaming "OP!!!" when the Forbearance/Hypothermia debuffs weren't around. I think it's reasonable to put a debuff for Bloodlust/Heroism, as people do call "OP" on that.

- Chain heal has a cool new animation
- Chain lightning has a cool new animation
They did say they were changing all the "Chain" looking spells (Drain Life/Mana/Soul, Mind Flay, Chain Lightning/Heal.)

- Healing and Mana streams pulse like mana tide now
Blessing of Protection was changed to make it look VERY obvious. Some of the other hybrids should have to suffer as well.

- No downranking on spells anymore (no chain heal shows ;()
They did that to all the classes.

- BGs were not working at the time I wrote this feedback
They're known for that on the PTRs

Change is inevitable in a MMO. FFXI, Everquest, Eve, all them have had changes in there that people do and don't like. You can't have Bloodlust going off one after the other, so what? Something like that was bound to happen. All I can say is suck it up and quit whining. Other classes have had plenty of retarded changes made to them. It's called "Balancing."

Oh and as for you going to Warhammer Online, I'll see you back in WoW in a couple weeks, considering only HALF the game is getting released.

- Pretty much if you spec 60+ into ele, you are looking at +400-500 spell dmg and +5% spell crit bonus compared to what you have right now. Yes it means more damage but I already instagib people, i don't need more damage
They gave you more spell damage so they could tone down the spells as they are planning on giving you more to work with.

- Survivability is out of the question, with all of the new skills and talents classes got you are looking at 30-40% less surivavability as ele (Please remember I only have 180 resil)
Well, it was expected as Elemental Shamans may as well be mages in plate with the amount of armor you have with a shield on.

- Fully buffed I was sitting @ 1200 spell damage (That was really fun, 3000 damage Thunderstorms x 4 were fun)
And you're complaining about this?

- Blood lust now has a debuff which means you can't cast more than 1 every 3 min
Paladins can't shield themselves more than once every 1 minute. Mages couldn't Iceblock more than once every 30 seconds. These two abilities had people screaming "OP!!!" when the Forbearance/Hypothermia debuffs weren't around. I think it's reasonable to put a debuff for Bloodlust/Heroism, as people do call "OP" on that.

- Chain heal has a cool new animation - Chain lightning has a cool new animation
They did say they were changing all the "Chain" looking spells (Drain Life/Mana/Soul, Mind Flay, Chain Lightning/Heal.)

- Healing and Mana streams pulse like mana tide now
Blessing of Protection was changed to make it look VERY obvious. Some of the other hybrids should have to suffer as well.

- No downranking on spells anymore (no chain heal shows ;()
They did that to all the classes.

- BGs were not working at the time I wrote this feedback
They're known for that on the PTRs.

Change is inevitable in a MMO. FFXI, Everquest, Eve, all them have had changes in there that people do and don't like. You can't have Bloodlust going off one after the other, so what? Something like that was bound to happen. All I can say is suck it up and quit whining. Other classes have had plenty of retarded changes made to them. It's called "Balancing." Oh and as for you going to Warhammer Online, I'll see you back in WoW in a couple weeks, considering only HALF the game is getting released.