Quote Originally Posted by Bunny
do you find war good at tanking all adds and micro management of War vs Paladin
can't really tell because I only played a paladin for healing. The paladin is probably easier because it's easier to macro the thread generation but the warrior gets a nice buff to devestate in the next patch. What I do know is that having a dedicated tank is mandatory as the instances get harder - warlock pets just don't get the job done.
Bucco
Iagree that most pets (warlocks) do not get the job done. I have been playing with pet makup/mix and telents to try to make it work. I understand that you have to have a tank to do the 70 instances. My goal with this team was PVP. Plan A as to get locks and shadow priest to 70 . then test max shadow damage with 4 seeds of corpution with shadow weaving. It looked good on paper. Team is now 66. I have have been able to clear ramparts, and Blood burnance. having trouble with underbog. I run 2 improved voids, improved imp(88 stm at present lvl)felhound. on all boss fights at least one void pulls all agro. I then heal all pets with shadow damage. This allows me to burn down boss in about 50secs. It it takes longer than that I will most likely lose one or 2 toons.
I would guess if I have sucubuss out I many be able to lock down 3 mobs and then kill 4th or 5 very fast. Since locks do not have to face targets for dots I move dot all. each mobs dies from 16 dots. As long as i can controll agro on priest and locks, life is good.

I have also started a 3 mage 1, war and holy priest grp with help with lvl 70 instance runs (undead of course) It appeared to me that you have your war set up as your main. DPS set to follow Holy healer? hats off to you , having trouble with tanking toon and healing and dps, but will keep tring with new grp. I guess im used to killing all with 5 dpsers.

I will keep trying shadow priest and 4 locks to push them to limits have ramparts on farm now. (need more rings).

Want to try 5 man pvp team and get them 1800-1900 rating