I just paused leveling a group with 1 prot warrior and 4 shadow priests (at 57-58 ) and noticed for most non-instance PvE the target was usually dead before it got to melee range and charging in with the tank just wasted time.

However, when things went bad and a group swarmmed it was good to throw a group agro effect out there and get them all on the tank while i mopped them up.

I like the ease of using the same buttons for related functions even on different classes so my primary "lazy attack buttons" are:

On my main tank:
button 3 = /startattack and /cast sunder armor
button 4 = heroic strike
button 5 = /castrandom Taunt, Rend, Sunder Armor, Heroic Strike, Thunder Clap, Challenging Shout

On my casters I have:
button 3 = /castsequence reset=30/target/combat Vampiric Embrace,Shadow Word: Pain, Shadow Word: Pain, Shadow Word: Pain, Shadow Word: Pain
button 4 = mind blast
button 5 = mind flay

The casters have 2 extra buttons for tank and self healing:

button 6 = all heal tank
/target party1
/castsequence reset=8/combat Renew, Flash Heal
/targetlasttarget

Usually all I need is to hit this once and get the renew x4 on the tank - that plus V-E was plenty of healing even for pulls of 3-4 elites. If things got desperate the second hit with flash x4 could bring him back to 100% from anything above 0.

button 7 = all heal yourselves
/target player
/castsequence reset=8/combat Renew, Flash Heal
/targetlasttarget

The main problem on this sequence is that it would "share" sequence with the other healing macro - so i had to watch out for how much i was healing who and when.


on button 6 on the tank i have "taunt" just in case the heal was going to draw agro

on totally unrelated buttons on the tank i had the shoot and charge macros for starting pulls that he needed to have agro in from the beginning. I need the other abilities of the tank so infrequently I just have them available for mouse clicking on the left bottom bar

Also, if i knew i wanted more than 2 sunders to start on a mob i would just leave the priests without targets at first while mashing sunder an extra time or 2 before they would start dotting