I've been boosting 2 rogues with a feral druid using the above suggestions. So far I am at 45 with 12 hours played.
1-10 2 hours (questing)
10-20 SFK 3 hours
20-40 SM Cath 5 hours
40-45 ZF 2 hours
I hope to be lvl 60 by tonight.
I've been boosting 2 rogues with a feral druid using the above suggestions. So far I am at 45 with 12 hours played.
1-10 2 hours (questing)
10-20 SFK 3 hours
20-40 SM Cath 5 hours
40-45 ZF 2 hours
I hope to be lvl 60 by tonight.
I'm ze dualboxing virgin, have done it only for a while, but when it comes to leveling, I think I've found a shortcut. (if this is a repost, then nvm me)
My main is a mage with lots of t6+ and equivalent gear, so I wanted just to boost one toon on my RAF account to 60 for some more farming and fun. My first idea was to level a toon for another account just for mining, so whenever I'll be raiding, I could have RAF account online, parked next to rich ada deposit somewhere..
So I boosted my RAF toon just by dualboxing all the quests, and when he reached 45, I went to Scholomance since I can clear the place quite fast (though skipping magic immune skeletons by jumping down the bridge and opening the door and entering with invisibility, then summoning RAF toon in)
Since my mage is 70 naturally, there were no RAF bonus XP at all, but.. I killed Ras Frostwhisper, and RAF toon got insane XP from that, over 1,5k xp anyway. And this was because Ras is lvl 62 (so my main would had got XP from killing it, if he were not level capped already)
Then I had an idea, I used to farm a lot @ Bash'Ir Landing / Blade's Edge Mountains, I flew there with my main, and now I needed to find good spot for my RAF toon, so he wouldn't aggro because his low lvl. As we all know, there are lots of "spikes" around BEM, so I landed on one (which was far away from the ground), and started summoning my RAF toon.
I made it from 48 to 60 roughly in one day, here are the XP what my RAF toon got:
raf| 70| 71| 72|axp|m2k (axp = Average XP lvls 70 71 72) (m2k = Mobs to Kill / level)
55|744|762|777|761|195
56|759|774|792|775|199
57|774|789|807|790|203
58 |789|804|822|805|206
59|801|819|840|820|210
So for example when my RAF toon was 57, he got 807xp when my main killed lvl 72 arcanist mob down there. On those levels, only around 200 mobs need to be killed for each level.
So the boosting was kinda free, since I would had farmed a lots of those Prison keys and netherweave cloths anyway. Dualboxing now the quests in Outlands ^^
Hope this helps, and wasn't very old information![]()
God I love sfk. I do the whole thing in 5 pulls, leave tne followers at the gate right by the entrance and pull to range. Takes 9 minutes every time, 1 drink per instance with a heroic geared pally. 10-22 took 90 minutes with 4 followers. Damnit this is what leveling should always have been like. Let's hope SM Cath is as friendly as SFK was, i'd hate to have to actually pay attentionOriginally Posted by 'Eiolon',index.php?page=Thread&postID=122474#post1 22474
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Shadowsong-EU Horde
SM is the sameI fall asleep at the keyboard now that I've done it a thousand times...
I'm on my second group now, left the first at 42 for the moment. I'm boosting with a prot pally, heroic geared only.
With regards to SM, the library is AWFUL. I had to run through there to get the sm key for the pally and the aggro reset was beyond evil. The mobs in the library randomly de-aggrod and ran back to their spots. Useless instance for boosting.
Cathedral is great. I pull the entire tunnel & the whole area around the fountain, kill them. Then I pull the higher fountain level including the mobs at the locked door. My third pull involves running up to the captain inside the cathedral, smacking him and killing the rest of the mobsI kite all the 3 pulls to the doorway out of the tunnel. This allows me to simply walk the followers inside the instance and not move an inch after. Plus by running the in-cathedral pull all the way to the corridor, I don't get the irritating end instance healer boss who is a pointless kill and adds 2 minutes onto the fight. If I cast the mana draining doobery on my weapon I can literally go for a nap although I've started singing limmerics about the Abbots.
As a note for everybody, if your leechers aggro the first mob in an instance (because they are too low a level), DO NOT KITE IT OFF. If you do, your leechers will end up getting killed once you've kited the mob which aggrod out of range of its spot. Took me quite a while to work this out. Always kill the first mob in an instance if it aggros on the leechers before you pull.
Shadowsong-EU Horde
Bwahahaha!Originally Posted by 'Eiolon',index.php?page=Thread&postID=122474#post1 22474
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